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kwin/plugins/qpa/abstractplatformcontext.cpp

195 lines
8.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "abstractplatformcontext.h"
#include "egl_context_attribute_builder.h"
#include "eglhelpers.h"
#include <logging.h>
#include <QOpenGLContext>
#include <memory>
namespace KWin
{
namespace QPA
{
AbstractPlatformContext::AbstractPlatformContext(QOpenGLContext *context, EGLDisplay display, EGLConfig config)
: QPlatformOpenGLContext()
, m_eglDisplay(display)
, m_config(config ? config : configFromFormat(m_eglDisplay, context->format()))
, m_format(formatFromConfig(m_eglDisplay, m_config))
{
}
AbstractPlatformContext::~AbstractPlatformContext()
{
if (m_context != EGL_NO_CONTEXT) {
eglDestroyContext(m_eglDisplay, m_context);
}
}
void AbstractPlatformContext::doneCurrent()
{
eglMakeCurrent(m_eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
QSurfaceFormat AbstractPlatformContext::format() const
{
return m_format;
}
QFunctionPointer AbstractPlatformContext::getProcAddress(const char *procName)
{
return eglGetProcAddress(procName);
}
bool AbstractPlatformContext::isValid() const
{
return m_context != EGL_NO_CONTEXT;
}
bool AbstractPlatformContext::bindApi()
{
if (eglBindAPI(isOpenGLES() ? EGL_OPENGL_ES_API : EGL_OPENGL_API) == EGL_FALSE) {
qCWarning(KWIN_QPA) << "eglBindAPI failed";
return false;
}
return true;
}
void AbstractPlatformContext::createContext(EGLContext shareContext)
{
const QByteArray eglExtensions = eglQueryString(eglDisplay(), EGL_EXTENSIONS);
const QList<QByteArray> extensions = eglExtensions.split(' ');
const bool haveRobustness = extensions.contains(QByteArrayLiteral("EGL_EXT_create_context_robustness"));
const bool haveCreateContext = extensions.contains(QByteArrayLiteral("EGL_KHR_create_context"));
const bool haveContextPriority = extensions.contains(QByteArrayLiteral("EGL_IMG_context_priority"));
std::vector<std::unique_ptr<AbstractOpenGLContextAttributeBuilder>> candidates;
if (isOpenGLES()) {
if (haveCreateContext && haveRobustness && haveContextPriority) {
auto glesRobustPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
glesRobustPriority->setVersion(2);
glesRobustPriority->setRobust(true);
glesRobustPriority->setHighPriority(true);
candidates.push_back(std::move(glesRobustPriority));
}
if (haveCreateContext && haveRobustness) {
auto glesRobust = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
glesRobust->setVersion(2);
glesRobust->setRobust(true);
candidates.push_back(std::move(glesRobust));
}
if (haveContextPriority) {
auto glesPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
glesPriority->setVersion(2);
glesPriority->setHighPriority(true);
candidates.push_back(std::move(glesPriority));
}
auto gles = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglOpenGLESContextAttributeBuilder);
gles->setVersion(2);
candidates.push_back(std::move(gles));
} else {
// Try to create a 3.1 core context
if (m_format.majorVersion() >= 3 && haveCreateContext) {
if (haveRobustness && haveContextPriority) {
auto robustCorePriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
robustCorePriority->setVersion(m_format.majorVersion(), m_format.minorVersion());
robustCorePriority->setRobust(true);
robustCorePriority->setForwardCompatible(true);
if (m_format.profile() == QSurfaceFormat::CoreProfile) {
robustCorePriority->setCoreProfile(true);
} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
robustCorePriority->setCompatibilityProfile(true);
}
robustCorePriority->setHighPriority(true);
candidates.push_back(std::move(robustCorePriority));
}
if (haveRobustness) {
auto robustCore = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
robustCore->setVersion(m_format.majorVersion(), m_format.minorVersion());
robustCore->setRobust(true);
robustCore->setForwardCompatible(true);
if (m_format.profile() == QSurfaceFormat::CoreProfile) {
robustCore->setCoreProfile(true);
} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
robustCore->setCompatibilityProfile(true);
}
candidates.push_back(std::move(robustCore));
}
if (haveContextPriority) {
auto corePriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
corePriority->setVersion(m_format.majorVersion(), m_format.minorVersion());
corePriority->setForwardCompatible(true);
if (m_format.profile() == QSurfaceFormat::CoreProfile) {
corePriority->setCoreProfile(true);
} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
corePriority->setCompatibilityProfile(true);
}
corePriority->setHighPriority(true);
candidates.push_back(std::move(corePriority));
}
auto core = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
core->setVersion(m_format.majorVersion(), m_format.minorVersion());
core->setForwardCompatible(true);
if (m_format.profile() == QSurfaceFormat::CoreProfile) {
core->setCoreProfile(true);
} else if (m_format.profile() == QSurfaceFormat::CompatibilityProfile) {
core->setCompatibilityProfile(true);
}
candidates.push_back(std::move(core));
}
if (haveRobustness && haveCreateContext && haveContextPriority) {
auto robustPriority = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
robustPriority->setRobust(true);
robustPriority->setHighPriority(true);
candidates.push_back(std::move(robustPriority));
}
if (haveRobustness && haveCreateContext) {
auto robust = std::unique_ptr<AbstractOpenGLContextAttributeBuilder>(new EglContextAttributeBuilder);
robust->setRobust(true);
candidates.push_back(std::move(robust));
}
candidates.emplace_back(new EglContextAttributeBuilder);
}
EGLContext context = EGL_NO_CONTEXT;
for (auto it = candidates.begin(); it != candidates.end(); it++) {
const auto attribs = (*it)->build();
context = eglCreateContext(eglDisplay(), config(), shareContext, attribs.data());
if (context != EGL_NO_CONTEXT) {
qCDebug(KWIN_QPA) << "Created EGL context with attributes:" << (*it).get();
break;
}
}
if (context == EGL_NO_CONTEXT) {
qCWarning(KWIN_QPA) << "Failed to create EGL context";
return;
}
m_context = context;
}
}
}