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Vlad Zahorodnii 6b253074f3 autotests: Drop testSceneQPainter
The entire approach behind that test is wrong. Even slight changes in
one pixel can make the test fail. There's no human-friendly way to
determine what the difference between reference and actual frames are.
The reference frame is generated in code rather than from an image on
the disk, which makes the tests even more error-prone.

The test is flaky too and constantly blocks merging patch submissions.

We need a different way to test rendering results, not what
testSceneQPainter currently does. Normally, I would say that we need
to add such an infrastructure before dropping the test, but it makes the
merging process so inconvenient and the test doesn't really bring any
value, it tests really basic cases which are noticeable right away after
launching kwin.
2 years ago
..
data
effects
fakes
helper
protocols
scripting
CMakeLists.txt
activation_test.cpp
activities_test.cpp
buffer_size_change_test.cpp
dbus_interface_test.cpp
debug_console_test.cpp
decoration_input_test.cpp
desktop_window_x11_test.cpp
dont_crash_aurorae_destroy_deco.cpp
dont_crash_cancel_animation.cpp
dont_crash_empty_deco.cpp
dont_crash_glxgears.cpp
dont_crash_no_border.cpp
dont_crash_reinitialize_compositor.cpp
dont_crash_useractions_menu.cpp
generic_scene_opengl_test.cpp
generic_scene_opengl_test.h
globalshortcuts_test.cpp
idle_inhibition_test.cpp
input_stacking_order.cpp
inputmethod_test.cpp
internal_window.cpp
keyboard_layout_test.cpp
keymap_creation_failure_test.cpp
kwin_wayland_test.cpp
kwin_wayland_test.h
kwinbindings_test.cpp
layershellv1window_test.cpp
lockscreen.cpp
maximize_test.cpp
modifier_only_shortcut_test.cpp
move_resize_window_test.cpp
nightcolor_test.cpp
no_global_shortcuts_test.cpp
outputchanges_test.cpp
placement_test.cpp
plasma_surface_test.cpp
plasmawindow_test.cpp
platformcursor.cpp
pointer_constraints_test.cpp
pointer_input.cpp
quick_tiling_test.cpp
scene_opengl_es_test.cpp
scene_opengl_test.cpp
screen_changes_test.cpp
screenedge_client_show_test.cpp
screenedges_test.cpp
screens_test.cpp
shade_test.cpp
showing_desktop_test.cpp
stacking_order_test.cpp
struts_test.cpp
tabbox_test.cpp
test_helpers.cpp
test_virtualkeyboard_dbus.cpp
touch_input_test.cpp
transient_placement.cpp
virtual_desktop_test.cpp
window_rules_test.cpp
window_selection_test.cpp
x11_window_test.cpp
xdgshellwindow_rules_test.cpp
xdgshellwindow_test.cpp
xwayland_input_test.cpp
xwayland_selections_test.cpp
xwaylandserver_crash_test.cpp
xwaylandserver_restart_test.cpp