Remove pointer focus handling in TabletInputRedirection

Handling pointer focus in TabletInputRedirection makes no sense and it
messes with state set by PointerInputRedirection, which is really bad.
master
Vlad Zahorodnii 3 years ago
parent 15993fa6bb
commit 4a69ca4146

@ -126,18 +126,7 @@ void KWin::TabletInputRedirection::tabletPadRingEvent(int number, int position,
bool TabletInputRedirection::focusUpdatesBlocked() bool TabletInputRedirection::focusUpdatesBlocked()
{ {
if (waylandServer()->seat()->isDragPointer()) { return input()->isSelectingWindow();
// ignore during drag and drop
return true;
}
if (waylandServer()->seat()->isTouchSequence()) {
// ignore during touch operations
return true;
}
if (input()->isSelectingWindow()) {
return true;
}
return false;
} }
void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old, void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *old,
@ -159,8 +148,6 @@ void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *
return; return;
} }
waylandServer()->seat()->setFocusedPointerSurface(nullptr);
const auto pos = m_lastPosition - now->client()->pos(); const auto pos = m_lastPosition - now->client()->pos();
QHoverEvent event(QEvent::HoverEnter, pos, pos); QHoverEvent event(QEvent::HoverEnter, pos, pos);
QCoreApplication::instance()->sendEvent(now->decoration(), &event); QCoreApplication::instance()->sendEvent(now->decoration(), &event);
@ -188,107 +175,18 @@ void TabletInputRedirection::cleanupDecoration(Decoration::DecoratedClientImpl *
void TabletInputRedirection::cleanupInternalWindow(QWindow *old, QWindow *now) void TabletInputRedirection::cleanupInternalWindow(QWindow *old, QWindow *now)
{ {
disconnect(m_internalWindowConnection); Q_UNUSED(old)
m_internalWindowConnection = QMetaObject::Connection(); Q_UNUSED(now)
if (old) { // This method is left blank intentionally.
// leave internal window
QEvent leaveEvent(QEvent::Leave);
QCoreApplication::sendEvent(old, &leaveEvent);
}
if (now) {
m_internalWindowConnection = connect(internalWindow(), &QWindow::visibleChanged, this,
[this] (bool visible) {
if (!visible) {
update();
}
}
);
}
} }
void TabletInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow) void TabletInputRedirection::focusUpdate(Toplevel *focusOld, Toplevel *focusNow)
{ {
if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusOld)) { Q_UNUSED(focusOld)
ac->leaveEvent(); Q_UNUSED(focusNow)
}
disconnect(m_focusGeometryConnection);
m_focusGeometryConnection = QMetaObject::Connection();
if (AbstractClient *ac = qobject_cast<AbstractClient*>(focusNow)) {
ac->enterEvent(m_lastPosition.toPoint());
}
if (internalWindow()) {
// enter internal window
const auto pos = at()->pos();
QEnterEvent enterEvent(pos, pos, m_lastPosition);
QCoreApplication::sendEvent(internalWindow(), &enterEvent);
}
auto seat = waylandServer()->seat();
if (!focusNow || !focusNow->surface() || decoration()) {
// Clean up focused pointer surface if there's no client to take focus,
// or the pointer is on a client without surface or on a decoration.
warpXcbOnSurfaceLeft(nullptr);
seat->setFocusedPointerSurface(nullptr);
return;
}
// TODO: add convenient API to update global pos together with updating focused surface
warpXcbOnSurfaceLeft(focusNow->surface());
seat->notifyPointerMotion(m_lastPosition.toPoint()); // This method is left blank intentionally.
seat->setFocusedPointerSurface(focusNow->surface(), focusNow->inputTransformation());
m_focusGeometryConnection = connect(focusNow, &Toplevel::inputTransformationChanged, this,
[this] {
// TODO: why no assert possible?
if (!focus()) {
return;
}
// TODO: can we check on the client instead?
if (workspace()->moveResizeClient()) {
// don't update while moving
return;
}
auto seat = waylandServer()->seat();
if (focus()->surface() != seat->focusedPointerSurface()) {
return;
}
seat->setFocusedPointerSurfaceTransformation(focus()->inputTransformation());
}
);
}
void TabletInputRedirection::warpXcbOnSurfaceLeft(KWaylandServer::SurfaceInterface *newSurface)
{
auto xc = waylandServer()->xWaylandConnection();
if (!xc) {
// No XWayland, no point in warping the x cursor
return;
}
const auto c = kwinApp()->x11Connection();
if (!c) {
return;
}
static bool s_hasXWayland119 = xcb_get_setup(c)->release_number >= 11900000;
if (s_hasXWayland119) {
return;
}
if (newSurface && newSurface->client() == xc) {
// new window is an X window
return;
}
auto s = waylandServer()->seat()->focusedPointerSurface();
if (!s || s->client() != xc) {
// pointer was not on an X window
return;
}
// warp pointer to 0/0 to trigger leave events on previously focused X window
xcb_warp_pointer(c, XCB_WINDOW_NONE, kwinApp()->x11RootWindow(), 0, 0, 0, 0, 0, 0),
xcb_flush(c);
} }
} }

@ -16,11 +16,6 @@
#include <QPointF> #include <QPointF>
#include <QPointer> #include <QPointer>
namespace KWaylandServer
{
class SurfaceInterface;
}
namespace KWin namespace KWin
{ {
class Toplevel; class Toplevel;
@ -72,14 +67,11 @@ private:
Decoration::DecoratedClientImpl *now) override; Decoration::DecoratedClientImpl *now) override;
void cleanupInternalWindow(QWindow *old, QWindow *now) override; void cleanupInternalWindow(QWindow *old, QWindow *now) override;
void focusUpdate(Toplevel *focusOld, Toplevel *focusNow) override; void focusUpdate(Toplevel *focusOld, Toplevel *focusNow) override;
void warpXcbOnSurfaceLeft(KWaylandServer::SurfaceInterface *surface);
bool m_tipDown = false; bool m_tipDown = false;
bool m_tipNear = false; bool m_tipNear = false;
QPointF m_lastPosition; QPointF m_lastPosition;
QMetaObject::Connection m_focusGeometryConnection;
QMetaObject::Connection m_internalWindowConnection;
QMetaObject::Connection m_decorationGeometryConnection; QMetaObject::Connection m_decorationGeometryConnection;
QMetaObject::Connection m_decorationDestroyedConnection; QMetaObject::Connection m_decorationDestroyedConnection;
}; };

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