Drop libinputtest
There's little practical value behind it. If there are input related issues, we will ask for WAYLAND_DEBUG output.master
parent
f6217be2ad
commit
343338049c
@ -1,103 +0,0 @@
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/*
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SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
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*/
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#include "input.h"
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#include "libinput/connection.h"
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#include "libinput/device.h"
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#include "logind.h"
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#include <QCoreApplication>
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#include <QLoggingCategory>
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#include <linux/input.h>
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#include <iostream>
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Q_LOGGING_CATEGORY(KWIN_CORE, "kwin_core")
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int main(int argc, char **argv)
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{
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using namespace KWin::LibInput;
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QCoreApplication app(argc, argv);
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KWin::LogindIntegration *logind = KWin::LogindIntegration::create(&app);
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QObject::connect(logind, &KWin::LogindIntegration::connectedChanged,
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[logind]() {
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if (logind->isConnected()) {
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logind->takeControl();
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}
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}
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);
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QObject::connect(logind, &KWin::LogindIntegration::hasSessionControlChanged,
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[&app](bool valid) {
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if (!valid) {
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return;
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}
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Connection *conn = Connection::create(&app);
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if (!conn) {
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std::cerr << "Failed to create LibInput integration" << std::endl;
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::exit(1);
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}
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conn->setScreenSize(QSize(100, 100));
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conn->setup();
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QObject::connect(conn, &Connection::keyChanged,
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[](uint32_t key, KWin::InputRedirection::KeyboardKeyState state) {
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std::cout << "Got key event" << std::endl;;
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if (key == KEY_Q && state == KWin::InputRedirection::KeyboardKeyReleased) {
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QCoreApplication::instance()->quit();
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}
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}
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);
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QObject::connect(conn, &Connection::pointerButtonChanged,
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[](uint32_t button, KWin::InputRedirection::PointerButtonState state) {
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std::cout << "Got pointer button event" << std::endl;
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if (button == BTN_MIDDLE && state == KWin::InputRedirection::PointerButtonReleased) {
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QCoreApplication::instance()->quit();
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}
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}
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);
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QObject::connect(conn, &Connection::pointerMotion,
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[](const QSizeF &delta) {
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std::cout << "Got pointer motion: " << delta.width() << "/" << delta.height() << std::endl;
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}
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);
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QObject::connect(conn, &Connection::pointerAxisChanged,
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[](KWin::InputRedirection::PointerAxis axis, qreal delta) {
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std::cout << "Axis: " << axis << " with delta" << delta << std::endl;
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}
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);
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QObject::connect(conn, &Connection::touchDown,
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[](qint32 id, const QPointF &position, quint32 time) {
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std::cout << "Touch down at: " << position.x() << "/" << position.y() << " id " << id << " timestamp: " << time << std::endl;
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}
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);
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QObject::connect(conn, &Connection::touchMotion,
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[](qint32 id, const QPointF &position, quint32 time) {
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std::cout << "Touch motion at: " << position.x() << "/" << position.y() << " id " << id << " timestamp: " << time << std::endl;
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}
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);
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QObject::connect(conn, &Connection::touchUp,
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[](qint32 id, quint32 time) {
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std::cout << "Touch up for id " << id << " timestamp: " << time << std::endl;
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}
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);
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QObject::connect(conn, &Connection::touchCanceled,
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[]() {
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std::cout << "Touch canceled" << std::endl;
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}
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);
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QObject::connect(conn, &Connection::touchFrame,
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[]() {
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std::cout << "Touch frame " << std::endl;
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}
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);
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QObject::connect(&app, &QCoreApplication::aboutToQuit, [conn] { delete conn; });
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}
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);
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return app.exec();
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}
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