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Vlad Zahorodnii ab824959f6 Fix geometryRestore() handling with maximize quick tile mode
geometryRestore() is no longer updated after mapping the window, so
setQuickTileMode() has to update geometryRestore() explicitly to the
correct value.

With this change, geometryRestore() will be updated as follows:

* if the window is tiled, geometryRestore() is valid, nothing to do
* the window has been dragged to the top edge, set geometryRestore() to
  the geometry that the window had when starting move
* otherwise, use the current move resize geometry
3 years ago
..
integration Fix geometryRestore() handling with maximize quick tile mode 3 years ago
libinput [libinput] Add support for display mapping 3 years ago
libkwineffects
libxrenderutils
tabbox
CMakeLists.txt autotests: Drop effect loader tests 3 years ago
onscreennotificationtest.cpp
onscreennotificationtest.h
opengl_context_attribute_builder_test.cpp Move platform backends to backends directory 3 years ago
test_client_machine.cpp
test_ftrace.cpp
test_gestures.cpp
test_screen_paint_data.cpp
test_virtual_desktops.cpp
test_window_paint_data.cpp effects: Port effects from int screens ids to EffectScreen 3 years ago
test_x11_timestamp_update.cpp Fully port away from KPluginLoader 3 years ago
test_xcb_size_hints.cpp
test_xcb_window.cpp
test_xcb_wrapper.cpp
test_xkb.cpp
testutils.h