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Martin Gräßlin 12220a0d59 Initial implementation of new Shadows in KWin
For a complete documentation of new functionality refer to:
http://community.kde.org/KWin/Shadow

The current implementation includes a new Shadow class and Toplevel
holds a pointer to an instance of this class. The Shadow class reads
the data from the X11 Property. There is one extended class located
in SceneOpenGL to render the shadow.

Compositor is adjusted to include the shadow region into the painting
passes.

Implementation for XRender still missing and Shadow needs to respond
to size changes of the Toplevel to update cached shadow region and
WindowQuads.
14 years ago
..
CMakeLists.txt
Mainpage.dox
Messages.sh
kwinconfig.h.cmake
kwineffects.cpp
kwineffects.h Initial implementation of new Shadows in KWin 14 years ago
kwinglobals.cpp
kwinglobals.h
kwinglplatform.cpp
kwinglplatform.h
kwinglutils.cpp
kwinglutils.h
kwinglutils_funcs.cpp
kwinglutils_funcs.h
kwinxrenderutils.cpp
kwinxrenderutils.h