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12220a0d59
For a complete documentation of new functionality refer to: http://community.kde.org/KWin/Shadow The current implementation includes a new Shadow class and Toplevel holds a pointer to an instance of this class. The Shadow class reads the data from the X11 Property. There is one extended class located in SceneOpenGL to render the shadow. Compositor is adjusted to include the shadow region into the painting passes. Implementation for XRender still missing and Shadow needs to respond to size changes of the Toplevel to update cached shadow region and WindowQuads. |
14 years ago | |
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CMakeLists.txt | ||
Mainpage.dox | ||
Messages.sh | ||
kwinconfig.h.cmake | ||
kwineffects.cpp | ||
kwineffects.h | 14 years ago | |
kwinglobals.cpp | ||
kwinglobals.h | ||
kwinglplatform.cpp | ||
kwinglplatform.h | ||
kwinglutils.cpp | ||
kwinglutils.h | ||
kwinglutils_funcs.cpp | ||
kwinglutils_funcs.h | ||
kwinxrenderutils.cpp | ||
kwinxrenderutils.h |