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C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2008, 2009 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#ifndef KWIN_FLIPSWITCH_H
#define KWIN_FLIPSWITCH_H
#include <kwineffects.h>
#include <QMatrix4x4>
#include <QQueue>
#include <QTimeLine>
#include <QFont>
namespace KWin
{
class FlipSwitchEffect
: public Effect
{
Q_OBJECT
Q_PROPERTY(bool tabBox READ isTabBox)
Q_PROPERTY(bool tabBoxAlternative READ isTabBoxAlternative)
Q_PROPERTY(int duration READ duration)
Q_PROPERTY(int angle READ angle)
Q_PROPERTY(qreal xPosition READ xPosition)
Q_PROPERTY(qreal yPosition READ yPosition)
Q_PROPERTY(bool windowTitle READ isWindowTitle)
public:
FlipSwitchEffect();
~FlipSwitchEffect() override;
void reconfigure(ReconfigureFlags) override;
void prePaintScreen(ScreenPrePaintData& data, std::chrono::milliseconds presentTime) override;
void paintScreen(int mask, const QRegion &region, ScreenPaintData& data) override;
void postPaintScreen() override;
void prePaintWindow(EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime) override;
void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) override;
void grabbedKeyboardEvent(QKeyEvent* e) override;
void windowInputMouseEvent(QEvent* e) override;
bool isActive() const override;
int requestedEffectChainPosition() const override {
return 50;
}
static bool supported();
// for properties
bool isTabBox() const {
return m_tabbox;
}
bool isTabBoxAlternative() const {
return m_tabboxAlternative;
}
int duration() const {
return m_timeLine.duration();
}
int angle() const {
return m_angle;
}
qreal xPosition() const {
return m_xPosition;
}
qreal yPosition() const {
return m_yPosition;
}
bool isWindowTitle() const {
return m_windowTitle;
}
private Q_SLOTS:
void toggleActiveCurrent();
void toggleActiveAllDesktops();
void globalShortcutChanged(QAction *action, const QKeySequence &shortcut);
void slotWindowAdded(KWin::EffectWindow* w);
void slotWindowClosed(KWin::EffectWindow *w);
void slotTabBoxAdded(int mode);
void slotTabBoxClosed();
void slotTabBoxUpdated();
void slotTabBoxKeyEvent(QKeyEvent* event);
private:
class ItemInfo;
enum SwitchingDirection {
DirectionForward,
DirectionBackward
};
enum FlipSwitchMode {
TabboxMode,
CurrentDesktopMode,
AllDesktopsMode
};
void setActive(bool activate, FlipSwitchMode mode);
bool isSelectableWindow(EffectWindow *w) const;
void scheduleAnimation(const SwitchingDirection& direction, int distance = 1);
void adjustWindowMultiScreen(const EffectWindow *w, WindowPaintData& data);
void selectNextOrPreviousWindow(bool forward);
inline void selectNextWindow() { selectNextOrPreviousWindow(true); }
inline void selectPreviousWindow() { selectNextOrPreviousWindow(false); }
/**
* Updates the caption of the caption frame.
* Taking care of rewording the desktop client.
* As well sets the icon for the caption frame.
*/
void updateCaption();
QQueue< SwitchingDirection> m_scheduledDirections;
EffectWindow* m_selectedWindow;
QTimeLine m_timeLine;
QTimeLine m_startStopTimeLine;
QEasingCurve m_currentAnimationEasingCurve;
std::chrono::milliseconds m_lastPresentTime;
QRect m_screenArea;
int m_activeScreen;
bool m_active;
bool m_start;
bool m_stop;
bool m_animation;
bool m_hasKeyboardGrab;
FlipSwitchMode m_mode;
EffectFrame* m_captionFrame;
QFont m_captionFont;
EffectWindowList m_flipOrderedWindows;
QHash< const EffectWindow*, ItemInfo* > m_windows;
QMatrix4x4 m_projectionMatrix;
QMatrix4x4 m_modelviewMatrix;
// options
bool m_tabbox;
bool m_tabboxAlternative;
float m_angle;
float m_xPosition;
float m_yPosition;
bool m_windowTitle;
// Shortcuts
QList<QKeySequence> m_shortcutCurrent;
QList<QKeySequence> m_shortcutAll;
};
class FlipSwitchEffect::ItemInfo
{
public:
ItemInfo();
~ItemInfo();
bool deleted;
double opacity;
double brightness;
double saturation;
};
} // namespace
#endif