You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
3ea701743e
The Effects API has one signal screenEdgeApproaching with effects monitoring the last signal to stay in sync. If an Edge is destroyed whilst visible, effects currently do not get notified and it can stay there forever. This patch emits screenEdgeApproaching if appropriate with a factor of 0 when an edge is destroyed. BUG: 403354 |
1 year ago | |
---|---|---|
.. | ||
drm | ||
integration | 1 year ago | |
libinput | ||
libkwineffects | ||
CMakeLists.txt | ||
onscreennotificationtest.cpp | ||
onscreennotificationtest.h | ||
opengl_context_attribute_builder_test.cpp | ||
test_client_machine.cpp | ||
test_ftrace.cpp | ||
test_gestures.cpp | ||
test_utils.cpp | ||
test_virtual_desktops.cpp | ||
test_window_paint_data.cpp | ||
test_x11_timestamp_update.cpp | ||
test_xcb_size_hints.cpp | ||
test_xcb_window.cpp | ||
test_xcb_wrapper.cpp | ||
test_xkb.cpp | ||
testutils.h | ||
xcb_scaling_mock.cpp |