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Vlad Zahorodnii a198516871 Drop Platform::enabledOutputs()
At the moment, a platform should provide two output lists - one that
lists all available outputs, and the other one that contains only
enabled outputs. In general, this amounts to some boilerplate code and
forces backends to be implemented in some certain way, which sometimes
is inconvenient, e.g. if an output is disabled or enabled, it will be
simpler if we only change Output::isEnabled(), otherwise we need to
start accounting for corner cases such as the order in which
Output::isEnabled() and Platform::enabledOutputs() are changed, etc.
2 years ago
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data
effects
fakes
helper
protocols
scripting
CMakeLists.txt
activation_test.cpp
activities_test.cpp
buffer_size_change_test.cpp
dbus_interface_test.cpp
debug_console_test.cpp
decoration_input_test.cpp
desktop_window_x11_test.cpp
dont_crash_aurorae_destroy_deco.cpp
dont_crash_cancel_animation.cpp
dont_crash_cursor_physical_size_empty.cpp
dont_crash_empty_deco.cpp
dont_crash_glxgears.cpp
dont_crash_no_border.cpp
dont_crash_reinitialize_compositor.cpp
dont_crash_useractions_menu.cpp
generic_scene_opengl_test.cpp
generic_scene_opengl_test.h
globalshortcuts_test.cpp
idle_inhibition_test.cpp
input_stacking_order.cpp
inputmethod_test.cpp
internal_window.cpp
keyboard_layout_test.cpp
keymap_creation_failure_test.cpp
kwin_wayland_test.cpp
kwin_wayland_test.h
kwinbindings_test.cpp
layershellv1window_test.cpp
lockscreen.cpp
maximize_test.cpp
modifier_only_shortcut_test.cpp
move_resize_window_test.cpp
nightcolor_test.cpp
no_global_shortcuts_test.cpp
outputchanges_test.cpp
placement_test.cpp
plasma_surface_test.cpp
plasmawindow_test.cpp
platformcursor.cpp
pointer_constraints_test.cpp
pointer_input.cpp
quick_tiling_test.cpp
scene_opengl_es_test.cpp
scene_opengl_test.cpp
scene_qpainter_test.cpp
screen_changes_test.cpp
screenedge_client_show_test.cpp
screenedges_test.cpp
screens_test.cpp
shade_test.cpp
showing_desktop_test.cpp
stacking_order_test.cpp
struts_test.cpp
tabbox_test.cpp
test_helpers.cpp
test_virtualkeyboard_dbus.cpp
touch_input_test.cpp
transient_placement.cpp
virtual_desktop_test.cpp
window_rules_test.cpp
window_selection_test.cpp
x11_window_test.cpp
xdgshellwindow_rules_test.cpp
xdgshellwindow_test.cpp
xwayland_input_test.cpp
xwayland_selections_test.cpp
xwaylandserver_crash_test.cpp
xwaylandserver_restart_test.cpp