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C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_CUBESLIDE_H
#define KWIN_CUBESLIDE_H
#include <kwineffects.h>
#include <kwinglutils.h>
#include <QQueue>
#include <QSet>
namespace KWin
{
class CubeSlideEffect
: public Effect
{
public:
CubeSlideEffect();
~CubeSlideEffect();
virtual void reconfigure( ReconfigureFlags );
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
virtual void postPaintScreen();
virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void desktopChanged( int old );
virtual void windowUserMovedResized( EffectWindow* c, bool first, bool last );
static bool supported();
private:
enum RotationDirection
{
Left,
Right,
Upwards,
Downwards
};
void paintSlideCube( int mask, QRegion region, ScreenPaintData& data );
void windowMovingChanged( float progress, RotationDirection direction );
bool cube_painting;
int front_desktop;
int painting_desktop;
int other_desktop;
bool firstDesktop;
TimeLine timeLine;
QQueue<RotationDirection> slideRotations;
QSet<EffectWindow*> panels;
QSet<EffectWindow*> stickyWindows;
bool dontSlidePanels;
bool dontSlideStickyWindows;
bool usePagerLayout;
int rotationDuration;
bool useWindowMoving;
bool windowMoving;
bool desktopChangedWhileMoving;
double progressRestriction;
};
}
#endif