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Xaver Hugl 520fa3042a pointer input: always confine pointer to screens
Checking if the pointer needs to be confined before doing `std::clamp` on
the position is useless and causes problems. With this change, the pointer
will always be confined to exactly the screen, without any fractional offsets.

BUG: 461911
2 years ago
..
drm
integration pointer input: always confine pointer to screens 2 years ago
libinput Fix button to Qt::MouseButton mapping 2 years ago
libkwineffects add support for Lima, V3D, VC4 (based on https://github.com/OpenMandrivaAssociation/kwin/blob/master/kwin-5.21.4-add-support-for-panfrost-driver.patch made by Bernhard Rosenkraenzer) and update list of supported devices for Panfrost 2 years ago
tabbox
CMakeLists.txt gesture: use the global direction enums 2 years ago
onscreennotificationtest.cpp
onscreennotificationtest.h
opengl_context_attribute_builder_test.cpp
test_client_machine.cpp
test_ftrace.cpp
test_gestures.cpp gesture: use the global direction enums 2 years ago
test_utils.cpp
test_virtual_desktops.cpp
test_window_paint_data.cpp
test_x11_timestamp_update.cpp
test_xcb_size_hints.cpp
test_xcb_window.cpp
test_xcb_wrapper.cpp
test_xkb.cpp
testutils.h
xcb_scaling_mock.cpp