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QML

/*
* Copyright 2014 Martin Gräßlin <mgraesslin@kde.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License or (at your option) version 3 or any later version
* accepted by the membership of KDE e.V. (or its successor approved
* by the membership of KDE e.V.), which shall act as a proxy
* defined in Section 14 of version 3 of the license.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import QtQuick 2.1
import QtQuick.Controls 1.2
import QtQuick.Layouts 1.1
import org.kde.kwin.private.kdecoration 1.0 as KDecoration
import org.kde.plasma.core 2.0 as PlasmaCore;
ListView {
id: view
property string key
property bool dragging: false
orientation: ListView.Horizontal
interactive: false
spacing: units.smallSpacing
implicitHeight: units.iconSizes.small
implicitWidth: count * (units.iconSizes.small + units.smallSpacing) - Math.min(1, count) * units.smallSpacing
delegate: Item {
width: units.iconSizes.small
height: units.iconSizes.small
KDecoration.Button {
id: button
property int itemIndex: index
property var buttonsModel: parent.ListView.view.model
bridge: bridgeItem.bridge
settings: settingsItem
type: model["button"]
anchors.fill: Drag.active ? undefined : parent
Drag.keys: [ "decoButtonRemove", view.key ]
Drag.active: dragArea.drag.active
Drag.onActiveChanged: view.dragging = Drag.active
}
MouseArea {
id: dragArea
cursorShape: Qt.PointingHandCursor
anchors.fill: parent
drag.target: button
onReleased: {
if (drag.target.Drag.target) {
drag.target.Drag.drop();
} else {
drag.target.Drag.cancel();
}
}
}
}
add: Transition {
NumberAnimation { property: "opacity"; from: 0; to: 1.0; duration: units.longDuration/2 }
NumberAnimation { property: "scale"; from: 0; to: 1.0; duration: units.longDuration/2 }
}
move: Transition {
NumberAnimation { property: "opacity"; from: 0; to: 1.0; duration: units.longDuration/2 }
NumberAnimation { property: "scale"; from: 0; to: 1.0; duration: units.longDuration/2 }
}
displaced: Transition {
NumberAnimation { properties: "x,y"; duration: units.longDuration; easing.type: Easing.OutBounce }
}
}