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C++

/*
SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL
*/
// Qt
#include <QSignalSpy>
#include <QTest>
// client
#include "KWayland/Client/compositor.h"
#include "KWayland/Client/connection_thread.h"
#include "KWayland/Client/event_queue.h"
#include "KWayland/Client/registry.h"
#include "KWayland/Client/shadow.h"
#include "KWayland/Client/shm_pool.h"
#include "KWayland/Client/surface.h"
// server
#include "core/graphicsbufferview.h"
#include "wayland/compositor.h"
#include "wayland/display.h"
#include "wayland/shadow.h"
using namespace KWin;
class ShadowTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void init();
void cleanup();
void testCreateShadow();
void testShadowElements();
void testSurfaceDestroy();
private:
KWin::Display *m_display = nullptr;
KWayland::Client::ConnectionThread *m_connection = nullptr;
CompositorInterface *m_compositorInterface = nullptr;
ShadowManagerInterface *m_shadowInterface = nullptr;
QThread *m_thread = nullptr;
KWayland::Client::EventQueue *m_queue = nullptr;
KWayland::Client::ShmPool *m_shm = nullptr;
KWayland::Client::Compositor *m_compositor = nullptr;
KWayland::Client::ShadowManager *m_shadow = nullptr;
};
static const QString s_socketName = QStringLiteral("kwayland-test-shadow-0");
void ShadowTest::init()
{
delete m_display;
m_display = new KWin::Display(this);
m_display->addSocketName(s_socketName);
m_display->start();
QVERIFY(m_display->isRunning());
m_display->createShm();
m_compositorInterface = new CompositorInterface(m_display, m_display);
m_shadowInterface = new ShadowManagerInterface(m_display, m_display);
// setup connection
m_connection = new KWayland::Client::ConnectionThread;
QSignalSpy connectedSpy(m_connection, &KWayland::Client::ConnectionThread::connected);
m_connection->setSocketName(s_socketName);
m_thread = new QThread(this);
m_connection->moveToThread(m_thread);
m_thread->start();
m_connection->initConnection();
QVERIFY(connectedSpy.wait());
m_queue = new KWayland::Client::EventQueue(this);
m_queue->setup(m_connection);
KWayland::Client::Registry registry;
QSignalSpy interfacesAnnouncedSpy(&registry, &KWayland::Client::Registry::interfacesAnnounced);
registry.setEventQueue(m_queue);
registry.create(m_connection);
QVERIFY(registry.isValid());
registry.setup();
QVERIFY(interfacesAnnouncedSpy.wait());
m_shm = registry.createShmPool(registry.interface(KWayland::Client::Registry::Interface::Shm).name, registry.interface(KWayland::Client::Registry::Interface::Shm).version, this);
QVERIFY(m_shm->isValid());
m_compositor =
registry.createCompositor(registry.interface(KWayland::Client::Registry::Interface::Compositor).name, registry.interface(KWayland::Client::Registry::Interface::Compositor).version, this);
QVERIFY(m_compositor->isValid());
m_shadow =
registry.createShadowManager(registry.interface(KWayland::Client::Registry::Interface::Shadow).name, registry.interface(KWayland::Client::Registry::Interface::Shadow).version, this);
QVERIFY(m_shadow->isValid());
}
void ShadowTest::cleanup()
{
#define CLEANUP(variable) \
if (variable) { \
delete variable; \
variable = nullptr; \
}
CLEANUP(m_shm)
CLEANUP(m_compositor)
CLEANUP(m_shadow)
CLEANUP(m_queue)
if (m_connection) {
m_connection->deleteLater();
m_connection = nullptr;
}
if (m_thread) {
m_thread->quit();
m_thread->wait();
delete m_thread;
m_thread = nullptr;
}
CLEANUP(m_display)
#undef CLEANUP
// these are the children of the display
m_compositorInterface = nullptr;
m_shadowInterface = nullptr;
}
void ShadowTest::testCreateShadow()
{
// this test verifies the basic shadow behavior, create for surface, commit it, etc.
QSignalSpy surfaceCreatedSpy(m_compositorInterface, &CompositorInterface::surfaceCreated);
std::unique_ptr<KWayland::Client::Surface> surface(m_compositor->createSurface());
QVERIFY(surfaceCreatedSpy.wait());
auto serverSurface = surfaceCreatedSpy.first().first().value<SurfaceInterface *>();
QVERIFY(serverSurface);
// a surface without anything should not have a Shadow
QVERIFY(!serverSurface->shadow());
QSignalSpy shadowChangedSpy(serverSurface, &SurfaceInterface::shadowChanged);
// let's create a shadow for the Surface
std::unique_ptr<KWayland::Client::Shadow> shadow(m_shadow->createShadow(surface.get()));
// that should not have triggered the shadowChangedSpy)
QVERIFY(!shadowChangedSpy.wait(100));
// now let's commit the surface, that should trigger the shadow changed
surface->commit(KWayland::Client::Surface::CommitFlag::None);
QVERIFY(shadowChangedSpy.wait());
QCOMPARE(shadowChangedSpy.count(), 1);
// we didn't set anything on the shadow, so it should be all default values
auto serverShadow = serverSurface->shadow();
QVERIFY(serverShadow);
QCOMPARE(serverShadow->offset(), QMarginsF());
QVERIFY(!serverShadow->topLeft());
QVERIFY(!serverShadow->top());
QVERIFY(!serverShadow->topRight());
QVERIFY(!serverShadow->right());
QVERIFY(!serverShadow->bottomRight());
QVERIFY(!serverShadow->bottom());
QVERIFY(!serverShadow->bottomLeft());
QVERIFY(!serverShadow->left());
// now let's remove the shadow
m_shadow->removeShadow(surface.get());
// just removing should not remove it yet, surface needs to be committed
QVERIFY(!shadowChangedSpy.wait(100));
surface->commit(KWayland::Client::Surface::CommitFlag::None);
QVERIFY(shadowChangedSpy.wait());
QCOMPARE(shadowChangedSpy.count(), 2);
QVERIFY(!serverSurface->shadow());
}
static QImage bufferToImage(KWin::GraphicsBuffer *clientBuffer)
{
if (clientBuffer) {
KWin::GraphicsBufferView view(clientBuffer);
if (QImage *image = view.image()) {
return image->copy();
}
}
return QImage();
}
void ShadowTest::testShadowElements()
{
// this test verifies that all shadow elements are correctly passed to the server
// first create surface
QSignalSpy surfaceCreatedSpy(m_compositorInterface, &CompositorInterface::surfaceCreated);
std::unique_ptr<KWayland::Client::Surface> surface(m_compositor->createSurface());
QVERIFY(surfaceCreatedSpy.wait());
auto serverSurface = surfaceCreatedSpy.first().first().value<SurfaceInterface *>();
QVERIFY(serverSurface);
QSignalSpy shadowChangedSpy(serverSurface, &SurfaceInterface::shadowChanged);
// now create the shadow
std::unique_ptr<KWayland::Client::Shadow> shadow(m_shadow->createShadow(surface.get()));
QImage topLeftImage(QSize(10, 10), QImage::Format_ARGB32_Premultiplied);
topLeftImage.fill(Qt::white);
shadow->attachTopLeft(m_shm->createBuffer(topLeftImage));
QImage topImage(QSize(11, 11), QImage::Format_ARGB32_Premultiplied);
topImage.fill(Qt::black);
shadow->attachTop(m_shm->createBuffer(topImage));
QImage topRightImage(QSize(12, 12), QImage::Format_ARGB32_Premultiplied);
topRightImage.fill(Qt::red);
shadow->attachTopRight(m_shm->createBuffer(topRightImage));
QImage rightImage(QSize(13, 13), QImage::Format_ARGB32_Premultiplied);
rightImage.fill(Qt::darkRed);
shadow->attachRight(m_shm->createBuffer(rightImage));
QImage bottomRightImage(QSize(14, 14), QImage::Format_ARGB32_Premultiplied);
bottomRightImage.fill(Qt::green);
shadow->attachBottomRight(m_shm->createBuffer(bottomRightImage));
QImage bottomImage(QSize(15, 15), QImage::Format_ARGB32_Premultiplied);
bottomImage.fill(Qt::darkGreen);
shadow->attachBottom(m_shm->createBuffer(bottomImage));
QImage bottomLeftImage(QSize(16, 16), QImage::Format_ARGB32_Premultiplied);
bottomLeftImage.fill(Qt::blue);
shadow->attachBottomLeft(m_shm->createBuffer(bottomLeftImage));
QImage leftImage(QSize(17, 17), QImage::Format_ARGB32_Premultiplied);
leftImage.fill(Qt::darkBlue);
shadow->attachLeft(m_shm->createBuffer(leftImage));
shadow->setOffsets(QMarginsF(1, 2, 3, 4));
shadow->commit();
surface->commit(KWayland::Client::Surface::CommitFlag::None);
QVERIFY(shadowChangedSpy.wait());
auto serverShadow = serverSurface->shadow();
QVERIFY(serverShadow);
QCOMPARE(serverShadow->offset(), QMarginsF(1, 2, 3, 4));
QCOMPARE(bufferToImage(serverShadow->topLeft()), topLeftImage);
QCOMPARE(bufferToImage(serverShadow->top()), topImage);
QCOMPARE(bufferToImage(serverShadow->topRight()), topRightImage);
QCOMPARE(bufferToImage(serverShadow->right()), rightImage);
QCOMPARE(bufferToImage(serverShadow->bottomRight()), bottomRightImage);
QCOMPARE(bufferToImage(serverShadow->bottom()), bottomImage);
QCOMPARE(bufferToImage(serverShadow->bottomLeft()), bottomLeftImage);
QCOMPARE(bufferToImage(serverShadow->left()), leftImage);
}
void ShadowTest::testSurfaceDestroy()
{
using namespace KWin;
QSignalSpy serverSurfaceCreated(m_compositorInterface, &CompositorInterface::surfaceCreated);
std::unique_ptr<KWayland::Client::Surface> surface(m_compositor->createSurface());
QVERIFY(serverSurfaceCreated.wait());
auto serverSurface = serverSurfaceCreated.first().first().value<SurfaceInterface *>();
QSignalSpy shadowChangedSpy(serverSurface, &SurfaceInterface::shadowChanged);
std::unique_ptr<KWayland::Client::Shadow> shadow(m_shadow->createShadow(surface.get()));
shadow->commit();
surface->commit(KWayland::Client::Surface::CommitFlag::None);
QVERIFY(shadowChangedSpy.wait());
auto serverShadow = serverSurface->shadow();
QVERIFY(serverShadow);
// destroy the parent surface
QSignalSpy surfaceDestroyedSpy(serverSurface, &QObject::destroyed);
QSignalSpy shadowDestroyedSpy(serverShadow, &QObject::destroyed);
surface.reset();
QVERIFY(surfaceDestroyedSpy.wait());
QVERIFY(shadowDestroyedSpy.isEmpty());
// destroy the shadow
shadow.reset();
QVERIFY(shadowDestroyedSpy.wait());
QCOMPARE(shadowDestroyedSpy.count(), 1);
}
QTEST_GUILESS_MAIN(ShadowTest)
#include "test_shadow.moc"