/******************************************************************** KWin - the KDE window manager This file is part of the KDE project. Copyright (C) 2008 Martin Gräßlin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . *********************************************************************/ #include "cube_config.h" #include #include #include #include #include #include #include namespace KWin { KWIN_EFFECT_CONFIG_FACTORY CubeEffectConfigForm::CubeEffectConfigForm(QWidget* parent) : QWidget(parent) { setupUi(this); } CubeEffectConfig::CubeEffectConfig(QWidget* parent, const QVariantList& args) : KCModule(EffectFactory::componentData(), parent, args) { m_ui = new CubeEffectConfigForm(this); QVBoxLayout* layout = new QVBoxLayout(this); layout->addWidget(m_ui); m_ui->tabWidget->setTabText( 0, i18nc("@title:tab Basic Settings", "Basic") ); m_ui->tabWidget->setTabText( 1, i18nc("@title:tab Advanced Settings", "Advanced") ); // Shortcut config. The shortcut belongs to the component "kwin"! m_actionCollection = new KActionCollection( this, KComponentData("kwin") ); m_actionCollection->setConfigGroup( "Cube" ); m_actionCollection->setConfigGlobal(true); KAction* cubeAction = (KAction*) m_actionCollection->addAction( "Cube" ); cubeAction->setText( i18n("Desktop Cube" )); cubeAction->setProperty("isConfigurationAction", true); cubeAction->setGlobalShortcut( KShortcut( Qt::CTRL + Qt::Key_F11 )); KAction* cylinderAction = (KAction*) m_actionCollection->addAction( "Cylinder" ); cylinderAction->setText( i18n("Desktop Cylinder" )); cylinderAction->setProperty("isConfigurationAction", true); cylinderAction->setGlobalShortcut( KShortcut(), KAction::ActiveShortcut); KAction* sphereAction = (KAction*) m_actionCollection->addAction( "Sphere" ); sphereAction->setText( i18n("Desktop Sphere" )); sphereAction->setProperty("isConfigurationAction", true); sphereAction->setGlobalShortcut( KShortcut(), KAction::ActiveShortcut); m_ui->editor->addCollection(m_actionCollection); m_ui->wallpaperRequester->setFilter("*.png *.jpeg *.jpg "); connect(m_ui->rotationDurationSpin, SIGNAL(valueChanged(int)), this, SLOT(changed())); connect(m_ui->cubeOpacitySlider, SIGNAL(valueChanged(int)), this, SLOT(changed())); connect(m_ui->cubeOpacitySpin, SIGNAL(valueChanged(int)), this, SLOT(changed())); connect(m_ui->desktopOpacityOnlyBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->displayDesktopNameBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->reflectionBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->backgroundColorButton, SIGNAL(changed(QColor)), this, SLOT(changed())); connect(m_ui->cubeCapsBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->cubeCapsBox, SIGNAL(stateChanged(int)), this, SLOT(capsSelectionChanged())); connect(m_ui->capsImageBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->capColorButton, SIGNAL(changed(QColor)), this, SLOT(changed())); connect(m_ui->wallpaperRequester, SIGNAL(textChanged(QString)), this, SLOT(changed())); connect(m_ui->closeOnMouseReleaseBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->zPositionSlider, SIGNAL(valueChanged(int)), this, SLOT(changed())); connect(m_ui->walkThroughDesktopBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->invertKeysBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->invertMouseBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); connect(m_ui->capDeformationSlider, SIGNAL(valueChanged(int)), this, SLOT(changed())); connect(m_ui->zOrderingBox, SIGNAL(stateChanged(int)), this, SLOT(changed())); load(); } void CubeEffectConfig::load() { KCModule::load(); KConfigGroup conf = EffectsHandler::effectConfig( "Cube" ); int duration = conf.readEntry( "RotationDuration", 0 ); float opacity = conf.readEntry( "Opacity", 80 ); bool desktopOpacityOnly = conf.readEntry( "OpacityDesktopOnly", false ); bool desktopName = conf.readEntry( "DisplayDesktopName", true ); bool reflection = conf.readEntry( "Reflection", true ); QColor background = conf.readEntry( "BackgroundColor", QColor( Qt::black ) ); QColor capColor = conf.readEntry( "CapColor", KColorScheme( QPalette::Active, KColorScheme::Window ).background().color() ); bool texturedCaps = conf.readEntry( "TexturedCaps", true ); bool caps = conf.readEntry( "Caps", true ); bool closeOnMouseRelease = conf.readEntry( "CloseOnMouseRelease", false ); bool walkThroughDesktop = conf.readEntry( "TabBox", false ); m_ui->zPositionSlider->setValue( conf.readEntry( "ZPosition", 100 ) ); m_ui->wallpaperRequester->setUrl( KUrl( conf.readEntry( "Wallpaper", "" ) )); bool invertKeys = conf.readEntry( "InvertKeys", false ); bool invertMouse = conf.readEntry( "InvertMouse", false ); m_ui->capDeformationSlider->setValue( conf.readEntry( "CapDeformation", 0 ) ); bool zOrdering = conf.readEntry( "ZOrdering", false ); m_ui->rotationDurationSpin->setValue( duration ); m_ui->rotationDurationSpin->setSuffix( ki18np( " millisecond", " milliseconds" ) ); m_ui->cubeOpacitySlider->setValue( opacity ); m_ui->cubeOpacitySpin->setValue( opacity ); m_ui->desktopOpacityOnlyBox->setChecked( desktopOpacityOnly ); if( desktopName ) { m_ui->displayDesktopNameBox->setCheckState( Qt::Checked ); } else { m_ui->displayDesktopNameBox->setCheckState( Qt::Unchecked ); } if( reflection ) { m_ui->reflectionBox->setCheckState( Qt::Checked ); } else { m_ui->reflectionBox->setCheckState( Qt::Unchecked ); } if( caps ) { m_ui->cubeCapsBox->setCheckState( Qt::Checked ); } else { m_ui->cubeCapsBox->setCheckState( Qt::Unchecked ); } if( texturedCaps ) { m_ui->capsImageBox->setCheckState( Qt::Checked ); } else { m_ui->capsImageBox->setCheckState( Qt::Unchecked ); } if( closeOnMouseRelease ) { m_ui->closeOnMouseReleaseBox->setCheckState( Qt::Checked ); } else { m_ui->closeOnMouseReleaseBox->setCheckState( Qt::Unchecked ); } if( walkThroughDesktop ) { m_ui->walkThroughDesktopBox->setCheckState( Qt::Checked ); } else { m_ui->walkThroughDesktopBox->setCheckState( Qt::Unchecked ); } m_ui->backgroundColorButton->setColor( background ); m_ui->capColorButton->setColor( capColor ); m_ui->invertKeysBox->setChecked( invertKeys ); m_ui->invertMouseBox->setChecked( invertMouse ); m_ui->zOrderingBox->setChecked( zOrdering ); capsSelectionChanged(); emit changed(false); } void CubeEffectConfig::save() { KConfigGroup conf = EffectsHandler::effectConfig( "Cube" ); conf.writeEntry( "RotationDuration", m_ui->rotationDurationSpin->value() ); conf.writeEntry( "DisplayDesktopName", m_ui->displayDesktopNameBox->checkState() == Qt::Checked ? true : false ); conf.writeEntry( "Reflection", m_ui->reflectionBox->checkState() == Qt::Checked ? true : false ); conf.writeEntry( "Opacity", m_ui->cubeOpacitySpin->value() ); conf.writeEntry( "OpacityDesktopOnly", m_ui->desktopOpacityOnlyBox->isChecked() ); conf.writeEntry( "BackgroundColor", m_ui->backgroundColorButton->color() ); conf.writeEntry( "Caps", m_ui->cubeCapsBox->checkState() == Qt::Checked ? true : false ); conf.writeEntry( "CapColor", m_ui->capColorButton->color() ); conf.writeEntry( "TexturedCaps", m_ui->capsImageBox->checkState() == Qt::Checked ? true : false ); conf.writeEntry( "CloseOnMouseRelease", m_ui->closeOnMouseReleaseBox->checkState() == Qt::Checked ? true : false ); conf.writeEntry( "Wallpaper", m_ui->wallpaperRequester->url().path() ); conf.writeEntry( "ZPosition", m_ui->zPositionSlider->value() ); conf.writeEntry( "TabBox", m_ui->walkThroughDesktopBox->checkState() == Qt::Checked ? true : false ); conf.writeEntry( "InvertKeys", m_ui->invertKeysBox->isChecked() ); conf.writeEntry( "InvertMouse", m_ui->invertMouseBox->isChecked() ); conf.writeEntry( "CapDeformation", m_ui->capDeformationSlider->value() ); conf.writeEntry( "ZOrdering", m_ui->zOrderingBox->isChecked() ); m_ui->editor->save(); conf.sync(); emit changed(false); EffectsHandler::sendReloadMessage( "cube" ); } void CubeEffectConfig::defaults() { m_ui->rotationDurationSpin->setValue( 0 ); m_ui->displayDesktopNameBox->setCheckState( Qt::Checked ); m_ui->reflectionBox->setCheckState( Qt::Checked ); m_ui->cubeOpacitySpin->setValue( 80 ); m_ui->cubeOpacitySlider->setValue( 80 ); m_ui->desktopOpacityOnlyBox->setChecked( false ); m_ui->backgroundColorButton->setColor( QColor( Qt::black ) ); m_ui->cubeCapsBox->setCheckState( Qt::Checked ); m_ui->capColorButton->setColor( KColorScheme( QPalette::Active, KColorScheme::Window ).background().color() ); m_ui->capsImageBox->setCheckState( Qt::Checked ); m_ui->closeOnMouseReleaseBox->setCheckState( Qt::Unchecked ); m_ui->wallpaperRequester->setUrl( KUrl( "" )); m_ui->zPositionSlider->setValue( 100 ); m_ui->walkThroughDesktopBox->setCheckState( Qt::Unchecked ); m_ui->invertKeysBox->setChecked( false ); m_ui->invertMouseBox->setChecked( false ); m_ui->capDeformationSlider->setValue( 0 ); m_ui->zOrderingBox->setChecked( false ); m_ui->editor->allDefault(); emit changed(true); } void CubeEffectConfig::capsSelectionChanged() { if( m_ui->cubeCapsBox->checkState() == Qt::Checked ) { // activate cap color m_ui->capColorButton->setEnabled( true ); m_ui->capColorLabel->setEnabled( true ); m_ui->capsImageBox->setEnabled( true ); } else { // deactivate cap color m_ui->capColorButton->setEnabled( false ); m_ui->capColorLabel->setEnabled( false ); m_ui->capsImageBox->setEnabled( false ); } } } // namespace #include "cube_config.moc"