#ifndef WORKSPACE_H #define WORKSPACE_H #include #include #include #include #include class Client; class TabBox; class KGlobalAccel; typedef QValueList ClientList; typedef QValueList WIdList; class Shape { public: static bool hasShape( WId w); static int shapeEvent(); }; class Workspace : public QObject { Q_OBJECT public: Workspace(); Workspace( WId rootwin ); virtual ~Workspace(); virtual bool workspaceEvent( XEvent * ); bool hasClient(Client *); Client* findClient( WId w ) const; QRect geometry() const; QRect clientArea() const; bool destroyClient( Client* ); WId rootWin() const; Client* activeClient() const; void setActiveClient( Client* ); void activateClient( Client* ); void requestFocus( Client* c); void doPlacement( Client* c ); void raiseClient( Client* c ); void clientHidden( Client* ); int currentDesktop() const; void setCurrentDesktop( int new_desktop ); int numberOfDesktops() const; void setNumberOfDesktops( int n ); QWidget* desktopWidget(); void grabKey(KeySym keysym, unsigned int mod); Client* nextClient(Client*) const; Client* previousClient(Client*) const; Client* nextStaticClient(Client*) const; Client* previousStaticClient(Client*) const; //#### TODO right layers as default Client* topClientOnDesktop( int fromLayer = 0, int toLayer = 0) const; void showPopup( const QPoint&, Client* ); void setDesktopClient( Client* ); void makeFullScreen( Client* ); public slots: // keybindings void slotSwitchDesktop1(); void slotSwitchDesktop2(); void slotSwitchDesktop3(); void slotSwitchDesktop4(); void slotSwitchDesktop5(); void slotSwitchDesktop6(); void slotSwitchDesktop7(); void slotSwitchDesktop8(); protected: bool keyPress( XKeyEvent key ); bool keyRelease( XKeyEvent key ); bool clientMessage( XClientMessageEvent msg ); private: void init(); KGlobalAccel *keys; void createKeybindings(); WId root; ClientList clients; ClientList stacking_order; ClientList focus_chain; Client* active_client; bool control_grab; bool tab_grab; TabBox* tab_box; void freeKeyboard(bool pass); QPopupMenu *popup; Client* should_get_focus; void raiseTransientsOf( ClientList& safeset, Client* c ); void randomPlacement(Client* c); void focusToNull(); Client* desktop_client; int current_desktop; int number_of_desktops; Client* popup_client; QWidget* desktop_widget; //experimental void setDecoration( int deco ); void propagateClients( bool onlyStacking = FALSE); WIdList dockwins; bool addDockwin( WId w ); bool removeDockwin( WId w ); void propagateDockwins(); }; inline WId Workspace::rootWin() const { return root; } /*! Returns the active client, i.e. the client that has the focus (or None if no client has the focus) */ inline Client* Workspace::activeClient() const { return active_client; } /*! Returns the current virtual desktop of this workspace */ inline int Workspace::currentDesktop() const { return current_desktop; } /*! Returns the number of virtual desktops of this workspace */ inline int Workspace::numberOfDesktops() const { return 4; } #endif