/* KWin - the KDE window manager This file is part of the KDE project. SPDX-FileCopyrightText: 2016 Martin Gräßlin SPDX-License-Identifier: GPL-2.0-or-later */ #include "kwin_wayland_test.h" #include "core/output.h" #include "libkwineffects/kwineffects.h" #include "pointer_input.h" #include "wayland/seat.h" #include "wayland_server.h" #include "window.h" #include "workspace.h" #include #include #include #include #include #include #include #include #include namespace KWin { static const QString s_socketName = QStringLiteral("wayland_test_kwin_input_stacking_order-0"); class InputStackingOrderTest : public QObject { Q_OBJECT private Q_SLOTS: void initTestCase(); void init(); void cleanup(); void testPointerFocusUpdatesOnStackingOrderChange(); private: void render(KWayland::Client::Surface *surface); }; void InputStackingOrderTest::initTestCase() { qRegisterMetaType(); QSignalSpy applicationStartedSpy(kwinApp(), &Application::started); QVERIFY(waylandServer()->init(s_socketName)); Test::setOutputConfig({ QRect(0, 0, 1280, 1024), QRect(1280, 0, 1280, 1024), }); kwinApp()->start(); QVERIFY(applicationStartedSpy.wait()); const auto outputs = workspace()->outputs(); QCOMPARE(outputs.count(), 2); QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024)); QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024)); setenv("QT_QPA_PLATFORM", "wayland", true); } void InputStackingOrderTest::init() { QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat)); QVERIFY(Test::waitForWaylandPointer()); workspace()->setActiveOutput(QPoint(640, 512)); input()->pointer()->warp(QPoint(640, 512)); } void InputStackingOrderTest::cleanup() { Test::destroyWaylandConnection(); } void InputStackingOrderTest::render(KWayland::Client::Surface *surface) { Test::render(surface, QSize(100, 50), Qt::blue); Test::flushWaylandConnection(); } void InputStackingOrderTest::testPointerFocusUpdatesOnStackingOrderChange() { // this test creates two windows which overlap // the pointer is in the overlapping area which means the top most window has focus // as soon as the top most window gets lowered the window should lose focus and the // other window should gain focus without a mouse event in between // create pointer and signal spy for enter and leave signals auto pointer = Test::waylandSeat()->createPointer(Test::waylandSeat()); QVERIFY(pointer); QVERIFY(pointer->isValid()); QSignalSpy enteredSpy(pointer, &KWayland::Client::Pointer::entered); QSignalSpy leftSpy(pointer, &KWayland::Client::Pointer::left); // now create the two windows and make them overlap QSignalSpy windowAddedSpy(workspace(), &Workspace::windowAdded); std::unique_ptr surface1 = Test::createSurface(); QVERIFY(surface1); Test::XdgToplevel *shellSurface1 = Test::createXdgToplevelSurface(surface1.get(), surface1.get()); QVERIFY(shellSurface1); render(surface1.get()); QVERIFY(windowAddedSpy.wait()); Window *window1 = workspace()->activeWindow(); QVERIFY(window1); std::unique_ptr surface2 = Test::createSurface(); QVERIFY(surface2); Test::XdgToplevel *shellSurface2 = Test::createXdgToplevelSurface(surface2.get(), surface2.get()); QVERIFY(shellSurface2); render(surface2.get()); QVERIFY(windowAddedSpy.wait()); Window *window2 = workspace()->activeWindow(); QVERIFY(window2); QVERIFY(window1 != window2); // now make windows overlap window2->move(window1->pos()); QCOMPARE(window1->frameGeometry(), window2->frameGeometry()); // enter Test::pointerMotion(QPointF(25, 25), 1); QVERIFY(enteredSpy.wait()); QCOMPARE(enteredSpy.count(), 1); // window 2 should have focus QCOMPARE(pointer->enteredSurface(), surface2.get()); // also on the server QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface()); // raise window 1 above window 2 QVERIFY(leftSpy.isEmpty()); workspace()->raiseWindow(window1); // should send leave to window2 QVERIFY(leftSpy.wait()); QCOMPARE(leftSpy.count(), 1); // and an enter to window1 QCOMPARE(enteredSpy.count(), 2); QCOMPARE(pointer->enteredSurface(), surface1.get()); QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window1->surface()); // let's destroy window1, that should pass focus to window2 again QSignalSpy windowClosedSpy(window1, &Window::closed); surface1.reset(); QVERIFY(windowClosedSpy.wait()); QVERIFY(enteredSpy.wait()); QCOMPARE(enteredSpy.count(), 3); QCOMPARE(pointer->enteredSurface(), surface2.get()); QCOMPARE(waylandServer()->seat()->focusedPointerSurface(), window2->surface()); } } WAYLANDTEST_MAIN(KWin::InputStackingOrderTest) #include "input_stacking_order.moc"