Fix testModifierOnlyShortcut

If a window is destroyed before the frame is presented, the window
pointer will be dangling.

In order to make kwin handle that case correctly, the window is captured
using a QPointer.
master
Vlad Zahorodnii 2 years ago
parent e7959b9693
commit f9b7d5298b

@ -783,12 +783,15 @@ WaylandServer::LockScreenPresentationWatcher::LockScreenPresentationWatcher(Wayl
{
connect(server, &WaylandServer::windowAdded, this, [this](Window *window) {
if (window->isLockScreen()) {
connect(window->output()->renderLoop(), &RenderLoop::framePresented, this, [this, window]() {
// only signal lockScreenShown once all outputs have been presented at least once
m_signaledOutputs << window->output();
if (m_signaledOutputs.size() == kwinApp()->platform()->enabledOutputs().size()) {
ScreenLocker::KSldApp::self()->lockScreenShown();
delete this;
// only signal lockScreenShown once all outputs have been presented at least once
connect(window->output()->renderLoop(), &RenderLoop::framePresented, this, [this, windowGuard = QPointer(window)]() {
// window might be destroyed before a frame is presented, so it's wrapped in QPointer
if (windowGuard) {
m_signaledOutputs << windowGuard->output();
if (m_signaledOutputs.size() == kwinApp()->platform()->enabledOutputs().size()) {
ScreenLocker::KSldApp::self()->lockScreenShown();
delete this;
}
}
});
}

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