effects: Remove Flip Switch effect
With the ongoing scene redesign, it needs to be rewritten. However, given that it is not used widely based on support information from various bug reports and our available man power is sparse, the most reasonable thing is to drop the effect, unfortunately.master
parent
4ee3f69dd5
commit
bcff948e39
@ -0,0 +1,11 @@
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#!/usr/bin/env python3
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import fileinput
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for line in fileinput.input():
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if not line.startswith("LayoutName="):
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continue
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value = line[len("LayoutName="):].strip()
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if value != "flipswitch":
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continue
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print("# DELETE LayoutName") # will use the default layout
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@ -1,24 +0,0 @@
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#######################################
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# Config
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set(kwin_flipswitch_config_SRCS flipswitch_config.cpp)
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ki18n_wrap_ui(kwin_flipswitch_config_SRCS flipswitch_config.ui)
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kconfig_add_kcfg_files(kwin_flipswitch_config_SRCS flipswitchconfig.kcfgc)
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add_library(kwin_flipswitch_config MODULE ${kwin_flipswitch_config_SRCS})
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target_link_libraries(kwin_flipswitch_config
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KF5::ConfigWidgets
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KF5::GlobalAccel
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KF5::I18n
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KF5::XmlGui
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KWinEffectsInterface
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)
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kcoreaddons_desktop_to_json(kwin_flipswitch_config flipswitch_config.desktop SERVICE_TYPES kcmodule.desktop)
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install(
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TARGETS
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kwin_flipswitch_config
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DESTINATION
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${KDE_INSTALL_PLUGINDIR}/kwin/effects/configs
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)
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@ -1,987 +0,0 @@
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/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2008, 2009 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "flipswitch.h"
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// KConfigSkeleton
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#include "flipswitchconfig.h"
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#include <QAction>
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#include <kwinconfig.h>
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#include <QKeyEvent>
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#include <KGlobalAccel>
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#include <KLocalizedString>
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#include <kwinglutils.h>
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#include <cmath>
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namespace KWin
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{
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FlipSwitchEffect::FlipSwitchEffect()
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: m_selectedWindow(nullptr)
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, m_currentAnimationEasingCurve(QEasingCurve::InOutSine)
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, m_lastPresentTime(std::chrono::milliseconds::zero())
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, m_active(false)
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, m_start(false)
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, m_stop(false)
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, m_animation(false)
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, m_hasKeyboardGrab(false)
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, m_captionFrame(nullptr)
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{
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initConfig<FlipSwitchConfig>();
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reconfigure(ReconfigureAll);
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// Caption frame
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m_captionFont.setBold(true);
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m_captionFont.setPointSize(m_captionFont.pointSize() * 2);
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QAction* flipSwitchCurrentAction = new QAction(this);
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flipSwitchCurrentAction->setObjectName(QStringLiteral("FlipSwitchCurrent"));
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flipSwitchCurrentAction->setText(i18n("Toggle Flip Switch (Current desktop)"));
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KGlobalAccel::self()->setShortcut(flipSwitchCurrentAction, QList<QKeySequence>());
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m_shortcutCurrent = KGlobalAccel::self()->shortcut(flipSwitchCurrentAction);
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effects->registerGlobalShortcut(QKeySequence(), flipSwitchCurrentAction);
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connect(flipSwitchCurrentAction, &QAction::triggered, this, &FlipSwitchEffect::toggleActiveCurrent);
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QAction* flipSwitchAllAction = new QAction(this);
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flipSwitchAllAction->setObjectName(QStringLiteral("FlipSwitchAll"));
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flipSwitchAllAction->setText(i18n("Toggle Flip Switch (All desktops)"));
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KGlobalAccel::self()->setShortcut(flipSwitchAllAction, QList<QKeySequence>());
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effects->registerGlobalShortcut(QKeySequence(), flipSwitchAllAction);
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m_shortcutAll = KGlobalAccel::self()->shortcut(flipSwitchAllAction);
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connect(flipSwitchAllAction, &QAction::triggered, this, &FlipSwitchEffect::toggleActiveAllDesktops);
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connect(KGlobalAccel::self(), &KGlobalAccel::globalShortcutChanged, this, &FlipSwitchEffect::globalShortcutChanged);
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connect(effects, &EffectsHandler::windowAdded, this, &FlipSwitchEffect::slotWindowAdded);
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connect(effects, &EffectsHandler::windowClosed, this, &FlipSwitchEffect::slotWindowClosed);
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connect(effects, &EffectsHandler::tabBoxAdded, this, &FlipSwitchEffect::slotTabBoxAdded);
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connect(effects, &EffectsHandler::tabBoxClosed, this, &FlipSwitchEffect::slotTabBoxClosed);
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connect(effects, &EffectsHandler::tabBoxUpdated, this, &FlipSwitchEffect::slotTabBoxUpdated);
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connect(effects, &EffectsHandler::tabBoxKeyEvent, this, &FlipSwitchEffect::slotTabBoxKeyEvent);
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connect(effects, &EffectsHandler::screenAboutToLock, this, [this]() {
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setActive(false, AllDesktopsMode);
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setActive(false, CurrentDesktopMode);
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});
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}
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FlipSwitchEffect::~FlipSwitchEffect()
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{
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delete m_captionFrame;
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}
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bool FlipSwitchEffect::supported()
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{
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return effects->isOpenGLCompositing() && effects->animationsSupported();
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}
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void FlipSwitchEffect::reconfigure(ReconfigureFlags)
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{
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FlipSwitchConfig::self()->read();
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m_tabbox = FlipSwitchConfig::tabBox();
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m_tabboxAlternative = FlipSwitchConfig::tabBoxAlternative();
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const int duration = animationTime<FlipSwitchConfig>(200);
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m_timeLine.setDuration(duration);
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m_startStopTimeLine.setDuration(duration);
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m_angle = FlipSwitchConfig::angle();
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m_xPosition = FlipSwitchConfig::xPosition() / 100.0f;
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m_yPosition = FlipSwitchConfig::yPosition() / 100.0f;
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m_windowTitle = FlipSwitchConfig::windowTitle();
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}
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void FlipSwitchEffect::prePaintScreen(ScreenPrePaintData& data, std::chrono::milliseconds presentTime)
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{
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int time = 0;
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if (m_animation || m_start || m_stop) {
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if (m_lastPresentTime.count()) {
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time = (presentTime - m_lastPresentTime).count();
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}
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m_lastPresentTime = presentTime;
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}
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data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
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if (m_start)
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m_startStopTimeLine.setCurrentTime(m_startStopTimeLine.currentTime() + time);
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if (m_stop && m_scheduledDirections.isEmpty())
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m_startStopTimeLine.setCurrentTime(m_startStopTimeLine.currentTime() - time);
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if (m_animation)
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m_timeLine.setCurrentTime(m_timeLine.currentTime() + time);
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effects->prePaintScreen(data, presentTime);
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}
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void FlipSwitchEffect::paintScreen(int mask, const QRegion ®ion, ScreenPaintData& data)
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{
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effects->paintScreen(mask, region, data);
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if (m_active) {
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EffectWindowList tempList;
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if (m_mode == TabboxMode)
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tempList = effects->currentTabBoxWindowList();
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else {
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// we have to setup the list
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// using stacking order directly is not possible
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// as not each window in stacking order is shown
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// TODO: store list instead of calculating in each frame?
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Q_FOREACH (EffectWindow * w, effects->stackingOrder()) {
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if (m_windows.contains(w))
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tempList.append(w);
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}
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}
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m_flipOrderedWindows.clear();
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int index = tempList.indexOf(m_selectedWindow);
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int tabIndex = index;
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if (m_mode == TabboxMode) {
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Q_FOREACH (SwitchingDirection direction, m_scheduledDirections) { // krazy:exclude=foreach
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if (direction == DirectionBackward)
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index++;
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else
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index--;
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if (index < 0)
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index = tempList.count() + index;
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if (index >= tempList.count())
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index = index % tempList.count();
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}
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tabIndex = index;
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EffectWindow* w = nullptr;
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if (!m_scheduledDirections.isEmpty() && m_scheduledDirections.head() == DirectionBackward) {
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index--;
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if (index < 0)
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index = tempList.count() + index;
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w = tempList.at(index);
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}
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for (int i = index - 1; i >= 0; i--)
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m_flipOrderedWindows.append(tempList.at(i));
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for (int i = effects->currentTabBoxWindowList().count() - 1; i >= index; i--)
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m_flipOrderedWindows.append(tempList.at(i));
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if (w) {
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m_flipOrderedWindows.removeAll(w);
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m_flipOrderedWindows.append(w);
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}
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} else {
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Q_FOREACH (SwitchingDirection direction, m_scheduledDirections) { // krazy:exclude=foreach
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if (direction == DirectionForward)
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index++;
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else
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index--;
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if (index < 0)
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index = tempList.count() - 1;
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if (index >= tempList.count())
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index = 0;
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}
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tabIndex = index;
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EffectWindow* w = nullptr;
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if (!m_scheduledDirections.isEmpty() && m_scheduledDirections.head() == DirectionBackward) {
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index++;
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if (index >= tempList.count())
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index = 0;
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}
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// sort from stacking order
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for (int i = index + 1; i < tempList.count(); i++)
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m_flipOrderedWindows.append(tempList.at(i));
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for (int i = 0; i <= index; i++)
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m_flipOrderedWindows.append(tempList.at(i));
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if (w) {
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m_flipOrderedWindows.removeAll(w);
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m_flipOrderedWindows.append(w);
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}
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}
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int winMask = PAINT_WINDOW_TRANSFORMED | PAINT_WINDOW_TRANSLUCENT;
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// fade in/out one window at the end of the stack during animation
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if (m_animation && !m_scheduledDirections.isEmpty()) {
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EffectWindow* w = m_flipOrderedWindows.last();
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if (ItemInfo *info = m_windows.value(w,0)) {
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WindowPaintData data(w);
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if (effects->numScreens() > 1) {
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data.setProjectionMatrix(m_projectionMatrix);
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data.setModelViewMatrix(m_modelviewMatrix);
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}
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data.setRotationAxis(Qt::YAxis);
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data.setRotationAngle(m_angle * m_startStopTimeLine.currentValue());
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data.setOpacity(info->opacity);
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data.setBrightness(info->brightness);
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data.setSaturation(info->saturation);
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int distance = tempList.count() - 1;
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float zDistance = 500.0f;
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data.translate(- (w->x() - m_screenArea.x() + data.xTranslation()) * m_startStopTimeLine.currentValue());
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data.translate(m_screenArea.width() * m_xPosition * m_startStopTimeLine.currentValue(),
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(m_screenArea.y() + m_screenArea.height() * m_yPosition - (w->y() + w->height() + data.yTranslation())) * m_startStopTimeLine.currentValue());
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data.translate(- (m_screenArea.width() * 0.25f) * distance * m_startStopTimeLine.currentValue(),
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- (m_screenArea.height() * 0.10f) * distance * m_startStopTimeLine.currentValue(),
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- (zDistance * distance) * m_startStopTimeLine.currentValue());
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if (m_scheduledDirections.head() == DirectionForward)
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data.multiplyOpacity(0.8 * m_timeLine.currentValue());
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else
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data.multiplyOpacity(0.8 * (1.0 - m_timeLine.currentValue()));
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if (effects->numScreens() > 1) {
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adjustWindowMultiScreen(w, data);
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}
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effects->drawWindow(w, winMask, infiniteRegion(), data);
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}
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}
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Q_FOREACH (EffectWindow *w, m_flipOrderedWindows) {
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ItemInfo *info = m_windows.value(w,0);
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if (!info)
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continue;
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WindowPaintData data(w);
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if (effects->numScreens() > 1) {
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data.setProjectionMatrix(m_projectionMatrix);
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data.setModelViewMatrix(m_modelviewMatrix);
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}
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data.setRotationAxis(Qt::YAxis);
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data.setRotationAngle(m_angle * m_startStopTimeLine.currentValue());
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data.setOpacity(info->opacity);
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data.setBrightness(info->brightness);
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data.setSaturation(info->saturation);
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int windowIndex = tempList.indexOf(w);
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int distance;
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if (m_mode == TabboxMode) {
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if (windowIndex < tabIndex)
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distance = tempList.count() - (tabIndex - windowIndex);
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else if (windowIndex > tabIndex)
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distance = windowIndex - tabIndex;
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else
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distance = 0;
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} else {
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distance = m_flipOrderedWindows.count() - m_flipOrderedWindows.indexOf(w) - 1;
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if (!m_scheduledDirections.isEmpty() && m_scheduledDirections.head() == DirectionBackward) {
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distance--;
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}
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}
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if (!m_scheduledDirections.isEmpty() && m_scheduledDirections.head() == DirectionBackward) {
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if (w == m_flipOrderedWindows.last()) {
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distance = -1;
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data.multiplyOpacity(m_timeLine.currentValue());
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}
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}
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float zDistance = 500.0f;
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data.translate(- (w->x() - m_screenArea.x() + data.xTranslation()) * m_startStopTimeLine.currentValue());
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data.translate(m_screenArea.width() * m_xPosition * m_startStopTimeLine.currentValue(),
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(m_screenArea.y() + m_screenArea.height() * m_yPosition - (w->y() + w->height() + data.yTranslation())) * m_startStopTimeLine.currentValue());
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data.translate(-(m_screenArea.width() * 0.25f) * distance * m_startStopTimeLine.currentValue(),
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-(m_screenArea.height() * 0.10f) * distance * m_startStopTimeLine.currentValue(),
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-(zDistance * distance) * m_startStopTimeLine.currentValue());
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if (m_animation && !m_scheduledDirections.isEmpty()) {
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if (m_scheduledDirections.head() == DirectionForward) {
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data.translate((m_screenArea.width() * 0.25f) * m_timeLine.currentValue(),
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(m_screenArea.height() * 0.10f) * m_timeLine.currentValue(),
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zDistance * m_timeLine.currentValue());
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if (distance == 0)
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data.multiplyOpacity((1.0 - m_timeLine.currentValue()));
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} else {
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data.translate(- (m_screenArea.width() * 0.25f) * m_timeLine.currentValue(),
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- (m_screenArea.height() * 0.10f) * m_timeLine.currentValue(),
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- zDistance * m_timeLine.currentValue());
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}
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}
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data.multiplyOpacity((0.8 + 0.2 * (1.0 - m_startStopTimeLine.currentValue())));
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if (effects->numScreens() > 1) {
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adjustWindowMultiScreen(w, data);
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}
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effects->drawWindow(w, winMask, infiniteRegion(), data);
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}
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if (m_windowTitle) {
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// Render the caption frame
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if (m_animation) {
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m_captionFrame->setCrossFadeProgress(m_timeLine.currentValue());
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}
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m_captionFrame->render(region, m_startStopTimeLine.currentValue());
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}
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}
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}
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void FlipSwitchEffect::postPaintScreen()
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{
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if (m_active) {
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if (m_start && m_startStopTimeLine.currentValue() == 1.0f) {
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m_start = false;
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if (!m_scheduledDirections.isEmpty()) {
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m_animation = true;
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m_timeLine.setCurrentTime(0);
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if (m_scheduledDirections.count() == 1) {
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m_currentAnimationEasingCurve = QEasingCurve::OutSine;
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m_timeLine.setEasingCurve(m_currentAnimationEasingCurve);
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} else {
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m_currentAnimationEasingCurve = QEasingCurve::Linear;
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m_timeLine.setEasingCurve(m_currentAnimationEasingCurve);
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}
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}
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effects->addRepaintFull();
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}
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if (m_stop && m_startStopTimeLine.currentValue() == 0.0f) {
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m_stop = false;
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m_active = false;
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m_captionFrame->free();
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effects->setActiveFullScreenEffect(nullptr);
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effects->addRepaintFull();
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qDeleteAll(m_windows);
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m_windows.clear();
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}
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if (m_animation && m_timeLine.currentValue() == 1.0f) {
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m_timeLine.setCurrentTime(0);
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m_scheduledDirections.dequeue();
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if (m_scheduledDirections.isEmpty()) {
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m_animation = false;
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effects->addRepaintFull();
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} else {
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if (m_scheduledDirections.count() == 1) {
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if (m_stop)
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m_currentAnimationEasingCurve = QEasingCurve::Linear;
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else
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m_currentAnimationEasingCurve = QEasingCurve::OutSine;
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} else {
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m_currentAnimationEasingCurve = QEasingCurve::Linear;
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}
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m_timeLine.setEasingCurve(m_currentAnimationEasingCurve);
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}
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}
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if (m_start || m_stop || m_animation)
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effects->addRepaintFull();
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else
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m_lastPresentTime = std::chrono::milliseconds::zero();
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}
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effects->postPaintScreen();
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}
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void FlipSwitchEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, std::chrono::milliseconds presentTime)
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{
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if (m_active) {
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if (m_windows.contains(w)) {
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data.setTransformed();
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data.setTranslucent();
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if (!w->isOnCurrentDesktop())
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w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DESKTOP);
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if (w->isMinimized())
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w->enablePainting(EffectWindow::PAINT_DISABLED_BY_MINIMIZE);
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} else {
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if ((m_start || m_stop) && !w->isDesktop() && w->isOnCurrentDesktop())
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data.setTranslucent();
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else if (!w->isDesktop())
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w->disablePainting(EffectWindow::PAINT_DISABLED_BY_DESKTOP);
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}
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}
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effects->prePaintWindow(w, data, presentTime);
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}
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void FlipSwitchEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
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{
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if (m_active) {
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ItemInfo *info = m_windows.value(w,0);
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if (info) {
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info->opacity = data.opacity();
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info->brightness = data.brightness();
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info->saturation = data.saturation();
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}
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// fade out all windows not in window list except the desktops
|
||||
const bool isFader = (m_start || m_stop) && !info && !w->isDesktop();
|
||||
if (isFader)
|
||||
data.multiplyOpacity((1.0 - m_startStopTimeLine.currentValue()));
|
||||
|
||||
// if not a fader or the desktop, skip painting here to prevent flicker
|
||||
if (!(isFader || w->isDesktop()))
|
||||
return;
|
||||
}
|
||||
effects->paintWindow(w, mask, region, data);
|
||||
}
|
||||
|
||||
//*************************************************************
|
||||
// Tabbox handling
|
||||
//*************************************************************
|
||||
void FlipSwitchEffect::slotTabBoxAdded(int mode)
|
||||
{
|
||||
if (effects->activeFullScreenEffect() && effects->activeFullScreenEffect() != this)
|
||||
return;
|
||||
// only for windows mode
|
||||
effects->setShowingDesktop(false);
|
||||
if (((mode == TabBoxWindowsMode && m_tabbox) ||
|
||||
(mode == TabBoxWindowsAlternativeMode && m_tabboxAlternative) ||
|
||||
(mode == TabBoxCurrentAppWindowsMode && m_tabbox) ||
|
||||
(mode == TabBoxCurrentAppWindowsAlternativeMode && m_tabboxAlternative))
|
||||
&& (!m_active || (m_active && m_stop))
|
||||
&& !effects->currentTabBoxWindowList().isEmpty()) {
|
||||
setActive(true, TabboxMode);
|
||||
if (m_active)
|
||||
effects->refTabBox();
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::slotTabBoxClosed()
|
||||
{
|
||||
if (m_active) {
|
||||
setActive(false, TabboxMode);
|
||||
effects->unrefTabBox();
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::slotTabBoxUpdated()
|
||||
{
|
||||
if (m_active && !m_stop) {
|
||||
if (!effects->currentTabBoxWindowList().isEmpty()) {
|
||||
// determine the switch direction
|
||||
if (m_selectedWindow != effects->currentTabBoxWindow()) {
|
||||
if (m_selectedWindow != nullptr) {
|
||||
int old_index = effects->currentTabBoxWindowList().indexOf(m_selectedWindow);
|
||||
int new_index = effects->currentTabBoxWindowList().indexOf(effects->currentTabBoxWindow());
|
||||
SwitchingDirection new_direction;
|
||||
int distance = new_index - old_index;
|
||||
if (distance > 0)
|
||||
new_direction = DirectionForward;
|
||||
if (distance < 0)
|
||||
new_direction = DirectionBackward;
|
||||
if (effects->currentTabBoxWindowList().count() == 2) {
|
||||
new_direction = DirectionForward;
|
||||
distance = 1;
|
||||
}
|
||||
if (distance != 0) {
|
||||
distance = abs(distance);
|
||||
int tempDistance = effects->currentTabBoxWindowList().count() - distance;
|
||||
if (tempDistance < abs(distance)) {
|
||||
distance = tempDistance;
|
||||
if (new_direction == DirectionForward)
|
||||
new_direction = DirectionBackward;
|
||||
else
|
||||
new_direction = DirectionForward;
|
||||
}
|
||||
scheduleAnimation(new_direction, distance);
|
||||
}
|
||||
}
|
||||
m_selectedWindow = effects->currentTabBoxWindow();
|
||||
updateCaption();
|
||||
}
|
||||
}
|
||||
effects->addRepaintFull();
|
||||
}
|
||||
}
|
||||
|
||||
//*************************************************************
|
||||
// Window adding/removing handling
|
||||
//*************************************************************
|
||||
|
||||
void FlipSwitchEffect::slotWindowAdded(EffectWindow* w)
|
||||
{
|
||||
if (m_active && isSelectableWindow(w)) {
|
||||
m_windows[ w ] = new ItemInfo;
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::slotWindowClosed(EffectWindow* w)
|
||||
{
|
||||
if (m_selectedWindow == w)
|
||||
m_selectedWindow = nullptr;
|
||||
if (m_active) {
|
||||
QHash< const EffectWindow*, ItemInfo* >::iterator it = m_windows.find(w);
|
||||
if (it != m_windows.end()) {
|
||||
delete *it;
|
||||
m_windows.erase(it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//*************************************************************
|
||||
// Activation
|
||||
//*************************************************************
|
||||
|
||||
void FlipSwitchEffect::setActive(bool activate, FlipSwitchMode mode)
|
||||
{
|
||||
if (activate) {
|
||||
// effect already active, do some sanity checks
|
||||
if (m_active) {
|
||||
if (m_stop) {
|
||||
if (mode != m_mode) {
|
||||
// only the same mode may reactivate the effect
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
// active, but not scheduled for closing -> abort
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_mode = mode;
|
||||
Q_FOREACH (EffectWindow * w, effects->stackingOrder()) {
|
||||
if (isSelectableWindow(w) && !m_windows.contains(w))
|
||||
m_windows[ w ] = new ItemInfo;
|
||||
}
|
||||
if (m_windows.isEmpty())
|
||||
return;
|
||||
|
||||
effects->setActiveFullScreenEffect(this);
|
||||
m_active = true;
|
||||
m_start = true;
|
||||
m_startStopTimeLine.setEasingCurve(QEasingCurve::InOutSine);
|
||||
m_activeScreen = effects->activeScreen();
|
||||
m_screenArea = effects->clientArea(ScreenArea, m_activeScreen, effects->currentDesktop());
|
||||
|
||||
if (effects->numScreens() > 1) {
|
||||
// unfortunatelly we have to change the projection matrix in dual screen mode
|
||||
// code is copied from Coverswitch
|
||||
QRect fullRect = effects->clientArea(FullArea, m_activeScreen, effects->currentDesktop());
|
||||
float fovy = 60.0f;
|
||||
float aspect = 1.0f;
|
||||
float zNear = 0.1f;
|
||||
float zFar = 100.0f;
|
||||
|
||||
float ymax = zNear * std::tan(fovy * M_PI / 360.0f);
|
||||
float ymin = -ymax;
|
||||
float xmin = ymin * aspect;
|
||||
float xmax = ymax * aspect;
|
||||
|
||||
if (m_screenArea.width() != fullRect.width()) {
|
||||
if (m_screenArea.x() == 0) {
|
||||
// horizontal layout: left screen
|
||||
xmin *= (float)m_screenArea.width() / (float)fullRect.width();
|
||||
xmax *= (fullRect.width() - 0.5f * m_screenArea.width()) / (0.5f * fullRect.width());
|
||||
} else {
|
||||
// horizontal layout: right screen
|
||||
xmin *= (fullRect.width() - 0.5f * m_screenArea.width()) / (0.5f * fullRect.width());
|
||||
xmax *= (float)m_screenArea.width() / (float)fullRect.width();
|
||||
}
|
||||
}
|
||||
if (m_screenArea.height() != fullRect.height()) {
|
||||
if (m_screenArea.y() == 0) {
|
||||
// vertical layout: top screen
|
||||
ymin *= (fullRect.height() - 0.5f * m_screenArea.height()) / (0.5f * fullRect.height());
|
||||
ymax *= (float)m_screenArea.height() / (float)fullRect.height();
|
||||
} else {
|
||||
// vertical layout: bottom screen
|
||||
ymin *= (float)m_screenArea.height() / (float)fullRect.height();
|
||||
ymax *= (fullRect.height() - 0.5f * m_screenArea.height()) / (0.5f * fullRect.height());
|
||||
}
|
||||
}
|
||||
|
||||
m_projectionMatrix = QMatrix4x4();
|
||||
m_projectionMatrix.frustum(xmin, xmax, ymin, ymax, zNear, zFar);
|
||||
|
||||
const float scaleFactor = 1.1f / zNear;
|
||||
|
||||
// Create a second matrix that transforms screen coordinates
|
||||
// to world coordinates.
|
||||
QMatrix4x4 matrix;
|
||||
matrix.translate(xmin * scaleFactor, ymax * scaleFactor, -1.1);
|
||||
matrix.scale( (xmax - xmin) * scaleFactor / fullRect.width(),
|
||||
-(ymax - ymin) * scaleFactor / fullRect.height(),
|
||||
0.001);
|
||||
// Combine the matrices
|
||||
m_projectionMatrix *= matrix;
|
||||
|
||||
m_modelviewMatrix = QMatrix4x4();
|
||||
m_modelviewMatrix.translate(m_screenArea.x(), m_screenArea.y(), 0.0);
|
||||
}
|
||||
|
||||
if (m_stop) {
|
||||
// effect is still closing from last usage
|
||||
m_stop = false;
|
||||
} else {
|
||||
// things to do only when there is no closing animation
|
||||
m_scheduledDirections.clear();
|
||||
}
|
||||
|
||||
switch(m_mode) {
|
||||
case TabboxMode:
|
||||
m_selectedWindow = effects->currentTabBoxWindow();
|
||||
effects->startMouseInterception(this, Qt::ArrowCursor);
|
||||
break;
|
||||
case CurrentDesktopMode:
|
||||
m_selectedWindow = effects->activeWindow();
|
||||
effects->startMouseInterception(this, Qt::BlankCursor);
|
||||
m_hasKeyboardGrab = effects->grabKeyboard(this);
|
||||
break;
|
||||
case AllDesktopsMode:
|
||||
m_selectedWindow = effects->activeWindow();
|
||||
effects->startMouseInterception(this, Qt::BlankCursor);
|
||||
m_hasKeyboardGrab = effects->grabKeyboard(this);
|
||||
break;
|
||||
}
|
||||
|
||||
// Setup caption frame geometry
|
||||
QRect frameRect = QRect(m_screenArea.width() * 0.25f + m_screenArea.x(),
|
||||
m_screenArea.height() * 0.1f + m_screenArea.y() - QFontMetrics(m_captionFont).height(),
|
||||
m_screenArea.width() * 0.5f,
|
||||
QFontMetrics(m_captionFont).height());
|
||||
if (!m_captionFrame) {
|
||||
m_captionFrame = effects->effectFrame(EffectFrameStyled);
|
||||
m_captionFrame->setFont(m_captionFont);
|
||||
m_captionFrame->enableCrossFade(true);
|
||||
}
|
||||
m_captionFrame->setGeometry(frameRect);
|
||||
m_captionFrame->setIconSize(QSize(frameRect.height(), frameRect.height()));
|
||||
updateCaption();
|
||||
effects->addRepaintFull();
|
||||
} else {
|
||||
// only deactivate if mode is current mode
|
||||
if (mode != m_mode)
|
||||
return;
|
||||
if (m_start && m_scheduledDirections.isEmpty()) {
|
||||
m_start = false;
|
||||
}
|
||||
m_stop = true;
|
||||
if (m_animation) {
|
||||
m_startStopTimeLine.setEasingCurve(QEasingCurve::OutSine);
|
||||
if (m_scheduledDirections.count() == 1) {
|
||||
if (m_currentAnimationEasingCurve == QEasingCurve::InOutSine)
|
||||
m_currentAnimationEasingCurve = QEasingCurve::InSine;
|
||||
else if (m_currentAnimationEasingCurve == QEasingCurve::OutSine)
|
||||
m_currentAnimationEasingCurve = QEasingCurve::Linear;
|
||||
m_timeLine.setEasingCurve(m_currentAnimationEasingCurve);
|
||||
}
|
||||
} else
|
||||
m_startStopTimeLine.setEasingCurve(QEasingCurve::InOutSine);
|
||||
effects->stopMouseInterception(this);
|
||||
if (m_hasKeyboardGrab) {
|
||||
effects->ungrabKeyboard();
|
||||
m_hasKeyboardGrab = false;
|
||||
}
|
||||
effects->addRepaintFull();
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::toggleActiveAllDesktops()
|
||||
{
|
||||
if (m_active) {
|
||||
if (m_stop) {
|
||||
// reactivate if stopping
|
||||
setActive(true, AllDesktopsMode);
|
||||
} else {
|
||||
// deactivate if not stopping
|
||||
setActive(false, AllDesktopsMode);
|
||||
}
|
||||
} else {
|
||||
setActive(true, AllDesktopsMode);
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::toggleActiveCurrent()
|
||||
{
|
||||
if (m_active) {
|
||||
if (m_stop) {
|
||||
// reactivate if stopping
|
||||
setActive(true, CurrentDesktopMode);
|
||||
} else {
|
||||
// deactivate if not stopping
|
||||
setActive(false, CurrentDesktopMode);
|
||||
}
|
||||
} else {
|
||||
setActive(true, CurrentDesktopMode);
|
||||
}
|
||||
}
|
||||
|
||||
//*************************************************************
|
||||
// Helper function
|
||||
//*************************************************************
|
||||
|
||||
bool FlipSwitchEffect::isSelectableWindow(EffectWindow* w) const
|
||||
{
|
||||
// desktop windows might be included
|
||||
if ((w->isSpecialWindow() && !w->isDesktop()) || w->isUtility())
|
||||
return false;
|
||||
if (w->isDesktop())
|
||||
return (m_mode == TabboxMode && effects->currentTabBoxWindowList().contains(w));
|
||||
if (w->isDeleted())
|
||||
return false;
|
||||
if (!w->acceptsFocus())
|
||||
return false;
|
||||
switch(m_mode) {
|
||||
case TabboxMode:
|
||||
return effects->currentTabBoxWindowList().contains(w);
|
||||
case CurrentDesktopMode:
|
||||
return w->isOnCurrentDesktop();
|
||||
case AllDesktopsMode:
|
||||
//nothing special
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::scheduleAnimation(const SwitchingDirection& direction, int distance)
|
||||
{
|
||||
if (m_start) {
|
||||
// start is still active so change the shape to have a nice transition
|
||||
m_startStopTimeLine.setEasingCurve(QEasingCurve::InSine);
|
||||
}
|
||||
if (!m_animation && !m_start) {
|
||||
m_animation = true;
|
||||
m_scheduledDirections.enqueue(direction);
|
||||
distance--;
|
||||
// reset shape just to make sure
|
||||
m_currentAnimationEasingCurve = QEasingCurve::InOutSine;
|
||||
m_timeLine.setEasingCurve(m_currentAnimationEasingCurve);
|
||||
}
|
||||
for (int i = 0; i < distance; i++) {
|
||||
if (m_scheduledDirections.count() > 1 && m_scheduledDirections.last() != direction)
|
||||
m_scheduledDirections.pop_back();
|
||||
else
|
||||
m_scheduledDirections.enqueue(direction);
|
||||
if (m_scheduledDirections.count() == m_windows.count() + 1) {
|
||||
SwitchingDirection temp = m_scheduledDirections.dequeue();
|
||||
m_scheduledDirections.clear();
|
||||
m_scheduledDirections.enqueue(temp);
|
||||
}
|
||||
}
|
||||
if (m_scheduledDirections.count() > 1) {
|
||||
QEasingCurve curve;
|
||||
switch (m_currentAnimationEasingCurve.type()) {
|
||||
case QEasingCurve::InOutSine:
|
||||
curve = QEasingCurve::InSine;
|
||||
break;
|
||||
case QEasingCurve::OutSine:
|
||||
curve = QEasingCurve::Linear;
|
||||
break;
|
||||
default:
|
||||
curve = m_currentAnimationEasingCurve;
|
||||
}
|
||||
if (m_currentAnimationEasingCurve != curve) {
|
||||
m_currentAnimationEasingCurve = curve;
|
||||
m_timeLine.setEasingCurve(curve);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::adjustWindowMultiScreen(const KWin::EffectWindow* w, WindowPaintData& data)
|
||||
{
|
||||
if (effects->numScreens() <= 1)
|
||||
return;
|
||||
QRect clientRect = effects->clientArea(FullScreenArea, w->screen(), effects->currentDesktop());
|
||||
QRect rect = effects->clientArea(ScreenArea, m_activeScreen, effects->currentDesktop());
|
||||
QRect fullRect = effects->clientArea(FullArea, m_activeScreen, effects->currentDesktop());
|
||||
if (w->screen() == m_activeScreen) {
|
||||
if (clientRect.width() != fullRect.width() && clientRect.x() != fullRect.x()) {
|
||||
data.translate(- clientRect.x());
|
||||
}
|
||||
if (clientRect.height() != fullRect.height() && clientRect.y() != fullRect.y()) {
|
||||
data.translate(0.0, - clientRect.y());
|
||||
}
|
||||
} else {
|
||||
if (clientRect.width() != fullRect.width() && clientRect.x() < rect.x()) {
|
||||
data.translate(- (m_screenArea.x() - clientRect.x()));
|
||||
}
|
||||
if (clientRect.height() != fullRect.height() && clientRect.y() < m_screenArea.y()) {
|
||||
data.translate(0.0, - (m_screenArea.y() - clientRect.y()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::selectNextOrPreviousWindow(bool forward)
|
||||
{
|
||||
if (!m_active || !m_selectedWindow) {
|
||||
return;
|
||||
}
|
||||
const int index = effects->currentTabBoxWindowList().indexOf(m_selectedWindow);
|
||||
int newIndex = index;
|
||||
if (forward) {
|
||||
++newIndex;
|
||||
} else {
|
||||
--newIndex;
|
||||
}
|
||||
if (newIndex == effects->currentTabBoxWindowList().size()) {
|
||||
newIndex = 0;
|
||||
} else if (newIndex < 0) {
|
||||
newIndex = effects->currentTabBoxWindowList().size() -1;
|
||||
}
|
||||
if (index == newIndex) {
|
||||
return;
|
||||
}
|
||||
effects->setTabBoxWindow(effects->currentTabBoxWindowList().at(newIndex));
|
||||
}
|
||||
|
||||
|
||||
//*************************************************************
|
||||
// Keyboard handling
|
||||
//*************************************************************
|
||||
void FlipSwitchEffect::globalShortcutChanged(QAction *action, const QKeySequence &shortcut)
|
||||
{
|
||||
if (action->objectName() == QStringLiteral("FlipSwitchAll")) {
|
||||
m_shortcutAll.clear();
|
||||
m_shortcutAll.append(shortcut);
|
||||
} else if (action->objectName() == QStringLiteral("FlipSwitchCurrent")) {
|
||||
m_shortcutCurrent.clear();
|
||||
m_shortcutCurrent.append(shortcut);
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::grabbedKeyboardEvent(QKeyEvent* e)
|
||||
{
|
||||
if (e->type() == QEvent::KeyPress) {
|
||||
// check for global shortcuts
|
||||
// HACK: keyboard grab disables the global shortcuts so we have to check for global shortcut (bug 156155)
|
||||
if (m_mode == CurrentDesktopMode && m_shortcutCurrent.contains(e->key() + e->modifiers())) {
|
||||
toggleActiveCurrent();
|
||||
return;
|
||||
}
|
||||
if (m_mode == AllDesktopsMode && m_shortcutAll.contains(e->key() + e->modifiers())) {
|
||||
toggleActiveAllDesktops();
|
||||
return;
|
||||
}
|
||||
|
||||
switch(e->key()) {
|
||||
case Qt::Key_Escape:
|
||||
setActive(false, m_mode);
|
||||
return;
|
||||
case Qt::Key_Tab: {
|
||||
// find next window
|
||||
if (m_windows.isEmpty())
|
||||
return; // sanity check
|
||||
bool found = false;
|
||||
for (int i = effects->stackingOrder().indexOf(m_selectedWindow) - 1; i >= 0; i--) {
|
||||
if (isSelectableWindow(effects->stackingOrder().at(i))) {
|
||||
m_selectedWindow = effects->stackingOrder().at(i);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
for (int i = effects->stackingOrder().count() - 1; i > effects->stackingOrder().indexOf(m_selectedWindow); i--) {
|
||||
if (isSelectableWindow(effects->stackingOrder().at(i))) {
|
||||
m_selectedWindow = effects->stackingOrder().at(i);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
updateCaption();
|
||||
scheduleAnimation(DirectionForward);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Qt::Key_Backtab: {
|
||||
// find previous window
|
||||
if (m_windows.isEmpty())
|
||||
return; // sanity check
|
||||
bool found = false;
|
||||
for (int i = effects->stackingOrder().indexOf(m_selectedWindow) + 1; i < effects->stackingOrder().count(); i++) {
|
||||
if (isSelectableWindow(effects->stackingOrder().at(i))) {
|
||||
m_selectedWindow = effects->stackingOrder().at(i);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
for (int i = 0; i < effects->stackingOrder().indexOf(m_selectedWindow); i++) {
|
||||
if (isSelectableWindow(effects->stackingOrder().at(i))) {
|
||||
m_selectedWindow = effects->stackingOrder().at(i);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
updateCaption();
|
||||
scheduleAnimation(DirectionBackward);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Qt::Key_Return:
|
||||
case Qt::Key_Enter:
|
||||
case Qt::Key_Space:
|
||||
if (m_selectedWindow)
|
||||
effects->activateWindow(m_selectedWindow);
|
||||
setActive(false, m_mode);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
effects->addRepaintFull();
|
||||
}
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::slotTabBoxKeyEvent(QKeyEvent *event)
|
||||
{
|
||||
if (event->type() == QEvent::KeyPress) {
|
||||
switch (event->key()) {
|
||||
case Qt::Key_Up:
|
||||
case Qt::Key_Left:
|
||||
selectPreviousWindow();
|
||||
break;
|
||||
case Qt::Key_Down:
|
||||
case Qt::Key_Right:
|
||||
selectNextWindow();
|
||||
break;
|
||||
default:
|
||||
// nothing
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool FlipSwitchEffect::isActive() const
|
||||
{
|
||||
return m_active && !effects->isScreenLocked();
|
||||
}
|
||||
|
||||
void FlipSwitchEffect::updateCaption()
|
||||
{
|
||||
if (!m_selectedWindow) {
|
||||
return;
|
||||
}
|
||||
if (m_selectedWindow->isDesktop()) {
|
||||
m_captionFrame->setText(i18nc("Special entry in alt+tab list for minimizing all windows",
|
||||
"Show Desktop"));
|
||||
static QPixmap pix = QIcon::fromTheme(QStringLiteral("user-desktop")).pixmap(m_captionFrame->iconSize());
|
||||
m_captionFrame->setIcon(pix);
|
||||
} else {
|
||||
m_captionFrame->setText(m_selectedWindow->caption());
|
||||
m_captionFrame->setIcon(m_selectedWindow->icon());
|
||||
}
|
||||
}
|
||||
|
||||
//*************************************************************
|
||||
// Mouse handling
|
||||
//*************************************************************
|
||||
|
||||
void FlipSwitchEffect::windowInputMouseEvent(QEvent* e)
|
||||
{
|
||||
if (e->type() != QEvent::MouseButtonPress)
|
||||
return;
|
||||
// we don't want click events during animations
|
||||
if (m_animation)
|
||||
return;
|
||||
QMouseEvent* event = static_cast< QMouseEvent* >(e);
|
||||
|
||||
switch (event->button()) {
|
||||
case Qt::XButton1: // wheel up
|
||||
selectPreviousWindow();
|
||||
break;
|
||||
case Qt::XButton2: // wheel down
|
||||
selectNextWindow();
|
||||
break;
|
||||
case Qt::LeftButton:
|
||||
case Qt::RightButton:
|
||||
case Qt::MiddleButton:
|
||||
default:
|
||||
// TODO: Change window on mouse button click
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//*************************************************************
|
||||
// Item Info
|
||||
//*************************************************************
|
||||
FlipSwitchEffect::ItemInfo::ItemInfo()
|
||||
: deleted(false)
|
||||
, opacity(0.0)
|
||||
, brightness(0.0)
|
||||
, saturation(0.0)
|
||||
{
|
||||
}
|
||||
|
||||
FlipSwitchEffect::ItemInfo::~ItemInfo()
|
||||
{
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
@ -1,155 +0,0 @@
|
||||
/*
|
||||
KWin - the KDE window manager
|
||||
This file is part of the KDE project.
|
||||
|
||||
SPDX-FileCopyrightText: 2008, 2009 Martin Gräßlin <mgraesslin@kde.org>
|
||||
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
*/
|
||||
|
||||
#ifndef KWIN_FLIPSWITCH_H
|
||||
#define KWIN_FLIPSWITCH_H
|
||||
|
||||
#include <kwineffects.h>
|
||||
#include <QMatrix4x4>
|
||||
#include <QQueue>
|
||||
#include <QTimeLine>
|
||||
#include <QFont>
|
||||
|
||||
namespace KWin
|
||||
{
|
||||
|
||||
class FlipSwitchEffect
|
||||
: public Effect
|
||||
{
|
||||
Q_OBJECT
|
||||
Q_PROPERTY(bool tabBox READ isTabBox)
|
||||
Q_PROPERTY(bool tabBoxAlternative READ isTabBoxAlternative)
|
||||
Q_PROPERTY(int duration READ duration)
|
||||
Q_PROPERTY(int angle READ angle)
|
||||
Q_PROPERTY(qreal xPosition READ xPosition)
|
||||
Q_PROPERTY(qreal yPosition READ yPosition)
|
||||
Q_PROPERTY(bool windowTitle READ isWindowTitle)
|
||||
public:
|
||||
FlipSwitchEffect();
|
||||
~FlipSwitchEffect() override;
|
||||
|
||||
void reconfigure(ReconfigureFlags) override;
|
||||
void prePaintScreen(ScreenPrePaintData& data, std::chrono::milliseconds presentTime) override;
|
||||
void paintScreen(int mask, const QRegion ®ion, ScreenPaintData& data) override;
|
||||
void postPaintScreen() override;
|
||||
void prePaintWindow(EffectWindow *w, WindowPrePaintData &data, std::chrono::milliseconds presentTime) override;
|
||||
void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) override;
|
||||
void grabbedKeyboardEvent(QKeyEvent* e) override;
|
||||
void windowInputMouseEvent(QEvent* e) override;
|
||||
bool isActive() const override;
|
||||
|
||||
int requestedEffectChainPosition() const override {
|
||||
return 50;
|
||||
}
|
||||
|
||||
static bool supported();
|
||||
|
||||
// for properties
|
||||
bool isTabBox() const {
|
||||
return m_tabbox;
|
||||
}
|
||||
bool isTabBoxAlternative() const {
|
||||
return m_tabboxAlternative;
|
||||
}
|
||||
int duration() const {
|
||||
return m_timeLine.duration();
|
||||
}
|
||||
int angle() const {
|
||||
return m_angle;
|
||||
}
|
||||
qreal xPosition() const {
|
||||
return m_xPosition;
|
||||
}
|
||||
qreal yPosition() const {
|
||||
return m_yPosition;
|
||||
}
|
||||
bool isWindowTitle() const {
|
||||
return m_windowTitle;
|
||||
}
|
||||
private Q_SLOTS:
|
||||
void toggleActiveCurrent();
|
||||
void toggleActiveAllDesktops();
|
||||
void globalShortcutChanged(QAction *action, const QKeySequence &shortcut);
|
||||
void slotWindowAdded(KWin::EffectWindow* w);
|
||||
void slotWindowClosed(KWin::EffectWindow *w);
|
||||
void slotTabBoxAdded(int mode);
|
||||
void slotTabBoxClosed();
|
||||
void slotTabBoxUpdated();
|
||||
void slotTabBoxKeyEvent(QKeyEvent* event);
|
||||
|
||||
private:
|
||||
class ItemInfo;
|
||||
enum SwitchingDirection {
|
||||
DirectionForward,
|
||||
DirectionBackward
|
||||
};
|
||||
enum FlipSwitchMode {
|
||||
TabboxMode,
|
||||
CurrentDesktopMode,
|
||||
AllDesktopsMode
|
||||
};
|
||||
void setActive(bool activate, FlipSwitchMode mode);
|
||||
bool isSelectableWindow(EffectWindow *w) const;
|
||||
void scheduleAnimation(const SwitchingDirection& direction, int distance = 1);
|
||||
void adjustWindowMultiScreen(const EffectWindow *w, WindowPaintData& data);
|
||||
void selectNextOrPreviousWindow(bool forward);
|
||||
inline void selectNextWindow() { selectNextOrPreviousWindow(true); }
|
||||
inline void selectPreviousWindow() { selectNextOrPreviousWindow(false); }
|
||||
/**
|
||||
* Updates the caption of the caption frame.
|
||||
* Taking care of rewording the desktop client.
|
||||
* As well sets the icon for the caption frame.
|
||||
*/
|
||||
void updateCaption();
|
||||
QQueue< SwitchingDirection> m_scheduledDirections;
|
||||
EffectWindow* m_selectedWindow;
|
||||
QTimeLine m_timeLine;
|
||||
QTimeLine m_startStopTimeLine;
|
||||
QEasingCurve m_currentAnimationEasingCurve;
|
||||
std::chrono::milliseconds m_lastPresentTime;
|
||||
QRect m_screenArea;
|
||||
int m_activeScreen;
|
||||
bool m_active;
|
||||
bool m_start;
|
||||
bool m_stop;
|
||||
bool m_animation;
|
||||
bool m_hasKeyboardGrab;
|
||||
FlipSwitchMode m_mode;
|
||||
EffectFrame* m_captionFrame;
|
||||
QFont m_captionFont;
|
||||
EffectWindowList m_flipOrderedWindows;
|
||||
QHash< const EffectWindow*, ItemInfo* > m_windows;
|
||||
QMatrix4x4 m_projectionMatrix;
|
||||
QMatrix4x4 m_modelviewMatrix;
|
||||
// options
|
||||
bool m_tabbox;
|
||||
bool m_tabboxAlternative;
|
||||
float m_angle;
|
||||
float m_xPosition;
|
||||
float m_yPosition;
|
||||
bool m_windowTitle;
|
||||
// Shortcuts
|
||||
QList<QKeySequence> m_shortcutCurrent;
|
||||
QList<QKeySequence> m_shortcutAll;
|
||||
};
|
||||
|
||||
class FlipSwitchEffect::ItemInfo
|
||||
{
|
||||
public:
|
||||
ItemInfo();
|
||||
~ItemInfo();
|
||||
bool deleted;
|
||||
double opacity;
|
||||
double brightness;
|
||||
double saturation;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif
|
@ -1,30 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<kcfg xmlns="http://www.kde.org/standards/kcfg/1.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://www.kde.org/standards/kcfg/1.0
|
||||
http://www.kde.org/standards/kcfg/1.0/kcfg.xsd" >
|
||||
<kcfgfile arg="true"/>
|
||||
<group name="Effect-FlipSwitch">
|
||||
<entry name="TabBox" type="Bool">
|
||||
<default>false</default>
|
||||
</entry>
|
||||
<entry name="TabBoxAlternative" type="Bool">
|
||||
<default>false</default>
|
||||
</entry>
|
||||
<entry name="Duration" type="Int">
|
||||
<default>0</default>
|
||||
</entry>
|
||||
<entry name="Angle" type="Int">
|
||||
<default>30</default>
|
||||
</entry>
|
||||
<entry name="XPosition" type="Int">
|
||||
<default>33</default>
|
||||
</entry>
|
||||
<entry name="YPosition" type="Int">
|
||||
<default>100</default>
|
||||
</entry>
|
||||
<entry name="WindowTitle" type="Bool">
|
||||
<default>true</default>
|
||||
</entry>
|
||||
</group>
|
||||
</kcfg>
|
@ -1,86 +0,0 @@
|
||||
/*
|
||||
KWin - the KDE window manager
|
||||
This file is part of the KDE project.
|
||||
|
||||
SPDX-FileCopyrightText: 2008, 2009 Martin Gräßlin <mgraesslin@kde.org>
|
||||
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
*/
|
||||
#include "flipswitch_config.h"
|
||||
// KConfigSkeleton
|
||||
#include "flipswitchconfig.h"
|
||||
#include <config-kwin.h>
|
||||
#include <kwineffects_interface.h>
|
||||
|
||||
#include <QAction>
|
||||
|
||||
#include <kconfiggroup.h>
|
||||
#include <KActionCollection>
|
||||
#include <KAboutData>
|
||||
#include <KGlobalAccel>
|
||||
#include <KLocalizedString>
|
||||
#include <KPluginFactory>
|
||||
|
||||
#include <QVBoxLayout>
|
||||
|
||||
K_PLUGIN_FACTORY_WITH_JSON(FlipSwitchEffectConfigFactory,
|
||||
"flipswitch_config.json",
|
||||
registerPlugin<KWin::FlipSwitchEffectConfig>();)
|
||||
|
||||
namespace KWin
|
||||
{
|
||||
|
||||
FlipSwitchEffectConfigForm::FlipSwitchEffectConfigForm(QWidget* parent) : QWidget(parent)
|
||||
{
|
||||
setupUi(this);
|
||||
}
|
||||
|
||||
FlipSwitchEffectConfig::FlipSwitchEffectConfig(QWidget* parent, const QVariantList& args) :
|
||||
KCModule(parent, args)
|
||||
{
|
||||
m_ui = new FlipSwitchEffectConfigForm(this);
|
||||
|
||||
QVBoxLayout* layout = new QVBoxLayout(this);
|
||||
|
||||
layout->addWidget(m_ui);
|
||||
|
||||
// Shortcut config. The shortcut belongs to the component "kwin"!
|
||||
m_actionCollection = new KActionCollection(this, QStringLiteral("kwin"));
|
||||
QAction* a = m_actionCollection->addAction(QStringLiteral("FlipSwitchCurrent"));
|
||||
a->setText(i18n("Toggle Flip Switch (Current desktop)"));
|
||||
KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>());
|
||||
QAction* b = m_actionCollection->addAction(QStringLiteral("FlipSwitchAll"));
|
||||
b->setText(i18n("Toggle Flip Switch (All desktops)"));
|
||||
KGlobalAccel::self()->setShortcut(b, QList<QKeySequence>());
|
||||
|
||||
m_actionCollection->setComponentDisplayName(i18n("KWin"));
|
||||
m_actionCollection->setConfigGroup(QStringLiteral("FlipSwitch"));
|
||||
m_actionCollection->setConfigGlobal(true);
|
||||
|
||||
m_ui->shortcutEditor->addCollection(m_actionCollection);
|
||||
|
||||
FlipSwitchConfig::instance(KWIN_CONFIG);
|
||||
addConfig(FlipSwitchConfig::self(), m_ui);
|
||||
|
||||
load();
|
||||
}
|
||||
|
||||
FlipSwitchEffectConfig::~FlipSwitchEffectConfig()
|
||||
{
|
||||
}
|
||||
|
||||
void FlipSwitchEffectConfig::save()
|
||||
{
|
||||
KCModule::save();
|
||||
m_ui->shortcutEditor->save();
|
||||
|
||||
OrgKdeKwinEffectsInterface interface(QStringLiteral("org.kde.KWin"),
|
||||
QStringLiteral("/Effects"),
|
||||
QDBusConnection::sessionBus());
|
||||
interface.reconfigureEffect(QStringLiteral("flipswitch"));
|
||||
}
|
||||
|
||||
|
||||
} // namespace
|
||||
|
||||
#include "flipswitch_config.moc"
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
KWin - the KDE window manager
|
||||
This file is part of the KDE project.
|
||||
|
||||
SPDX-FileCopyrightText: 2008, 2009 Martin Gräßlin <mgraesslin@kde.org>
|
||||
|
||||
SPDX-License-Identifier: GPL-2.0-or-later
|
||||
*/
|
||||
|
||||
#ifndef KWIN_FLIPSWITCH_CONFIG_H
|
||||
#define KWIN_FLIPSWITCH_CONFIG_H
|
||||
|
||||
#include <kcmodule.h>
|
||||
|
||||
#include "ui_flipswitch_config.h"
|
||||
|
||||
class KActionCollection;
|
||||
|
||||
namespace KWin
|
||||
{
|
||||
|
||||
class FlipSwitchEffectConfigForm : public QWidget, public Ui::FlipSwitchEffectConfigForm
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit FlipSwitchEffectConfigForm(QWidget* parent);
|
||||
};
|
||||
|
||||
class FlipSwitchEffectConfig : public KCModule
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit FlipSwitchEffectConfig(QWidget* parent = nullptr, const QVariantList& args = QVariantList());
|
||||
~FlipSwitchEffectConfig() override;
|
||||
|
||||
public Q_SLOTS:
|
||||
void save() override;
|
||||
|
||||
private:
|
||||
FlipSwitchEffectConfigForm* m_ui;
|
||||
KActionCollection* m_actionCollection;
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif
|
@ -1,238 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>KWin::FlipSwitchEffectConfigForm</class>
|
||||
<widget class="QWidget" name="KWin::FlipSwitchEffectConfigForm">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>316</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="title">
|
||||
<string>Appearance</string>
|
||||
</property>
|
||||
<layout class="QFormLayout" name="formLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_3">
|
||||
<property name="text">
|
||||
<string>Flip animation duration:</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Duration</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Duration">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="specialValueText">
|
||||
<string comment="Duration of flip animation">Default</string>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>5000</number>
|
||||
</property>
|
||||
<property name="singleStep">
|
||||
<number>10</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Angle:</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_Angle</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<widget class="QSpinBox" name="kcfg_Angle">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="suffix">
|
||||
<string> °</string>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>360</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="0">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>Horizontal position of front:</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_XPosition</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
<item>
|
||||
<widget class="QSlider" name="kcfg_XPosition">
|
||||
<property name="maximum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_4">
|
||||
<property name="text">
|
||||
<string>Left</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="horizontalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Horizontal</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>40</width>
|
||||
<height>20</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_5">
|
||||
<property name="text">
|
||||
<string>Right</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QLabel" name="label_6">
|
||||
<property name="text">
|
||||
<string>Vertical position of front:</string>
|
||||
</property>
|
||||
<property name="buddy">
|
||||
<cstring>kcfg_YPosition</cstring>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||
<item>
|
||||
<widget class="QSlider" name="kcfg_YPosition">
|
||||
<property name="maximum">
|
||||
<number>100</number>
|
||||
</property>
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QLabel" name="label_7">
|
||||
<property name="text">
|
||||
<string>Top</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
<enum>Qt::Vertical</enum>
|
||||
</property>
|
||||
<property name="sizeHint" stdset="0">
|
||||
<size>
|
||||
<width>20</width>
|
||||
<height>40</height>
|
||||
</size>
|
||||
</property>
|
||||
</spacer>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_8">
|
||||
<property name="text">
|
||||
<string>Bottom</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0" colspan="2">
|
||||
<widget class="QCheckBox" name="kcfg_WindowTitle">
|
||||
<property name="text">
|
||||
<string>Display window &titles</string>
|
||||
</property>
|
||||
<property name="shortcut">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox_2">
|
||||
<property name="title">
|
||||
<string>Activation</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_2">
|
||||
<item row="0" column="0" colspan="2">
|
||||
<widget class="KShortcutsEditor" name="shortcutEditor" native="true">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="actionTypes">
|
||||
<enum>KShortcutsEditor::GlobalAction</enum>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>KShortcutsEditor</class>
|
||||
<extends>QWidget</extends>
|
||||
<header location="global">KShortcutsEditor</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<tabstops>
|
||||
<tabstop>kcfg_Duration</tabstop>
|
||||
</tabstops>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
@ -1,5 +0,0 @@
|
||||
File=flipswitch.kcfg
|
||||
ClassName=FlipSwitchConfig
|
||||
NameSpace=KWin
|
||||
Singleton=true
|
||||
Mutators=true
|
Loading…
Reference in New Issue