core: Move Output::Transform enum to KWin namespace

Being in the KWin namespace has a couple of advantages: the enum can be
forward declared, and the transform can be replaced with a slightly more
complex but useful type.
master
Vlad Zahorodnii 1 year ago
parent 9e898c0e68
commit 637e3a6389

@ -437,17 +437,17 @@ DrmConnector::DrmContentType DrmConnector::kwinToDrmContentType(ContentType type
}
}
Output::Transform DrmConnector::toKWinTransform(PanelOrientation orientation)
OutputTransform DrmConnector::toKWinTransform(PanelOrientation orientation)
{
switch (orientation) {
case PanelOrientation::Normal:
return KWin::Output::Transform::Normal;
return KWin::OutputTransform::Normal;
case PanelOrientation::RightUp:
return KWin::Output::Transform::Rotated270;
return KWin::OutputTransform::Rotated270;
case PanelOrientation::LeftUp:
return KWin::Output::Transform::Rotated90;
return KWin::OutputTransform::Rotated90;
case PanelOrientation::UpsideDown:
return KWin::Output::Transform::Rotated180;
return KWin::OutputTransform::Rotated180;
default:
Q_UNREACHABLE();
}

@ -130,7 +130,7 @@ public:
DrmEnumProperty<Colorspace> colorspace;
static DrmContentType kwinToDrmContentType(ContentType type);
static Output::Transform toKWinTransform(PanelOrientation orientation);
static OutputTransform toKWinTransform(PanelOrientation orientation);
static BroadcastRgbOptions rgbRangeToBroadcastRgb(Output::RgbRange rgbRange);
static Output::RgbRange broadcastRgbToRgbRange(BroadcastRgbOptions rgbRange);

@ -81,7 +81,7 @@ DrmOutput::DrmOutput(const std::shared_ptr<DrmConnector> &conn)
.edid = *edid,
.subPixel = conn->subpixel(),
.capabilities = capabilities,
.panelOrientation = conn->panelOrientation.isValid() ? DrmConnector::toKWinTransform(conn->panelOrientation.enumValue()) : Transform::Normal,
.panelOrientation = conn->panelOrientation.isValid() ? DrmConnector::toKWinTransform(conn->panelOrientation.enumValue()) : OutputTransform::Normal,
.internal = conn->isInternal(),
.nonDesktop = conn->isNonDesktop(),
});
@ -295,25 +295,24 @@ bool DrmOutput::setDrmDpmsMode(DpmsMode mode)
}
}
DrmPlane::Transformations outputToPlaneTransform(DrmOutput::Transform transform)
DrmPlane::Transformations outputToPlaneTransform(OutputTransform transform)
{
using OutTrans = DrmOutput::Transform;
using PlaneTrans = DrmPlane::Transformation;
// TODO: Do we want to support reflections (flips)?
switch (transform) {
case OutTrans::Normal:
case OutTrans::Flipped:
case OutputTransform::Normal:
case OutputTransform::Flipped:
return PlaneTrans::Rotate0;
case OutTrans::Rotated90:
case OutTrans::Flipped90:
case OutputTransform::Rotated90:
case OutputTransform::Flipped90:
return PlaneTrans::Rotate90;
case OutTrans::Rotated180:
case OutTrans::Flipped180:
case OutputTransform::Rotated180:
case OutputTransform::Flipped180:
return PlaneTrans::Rotate180;
case OutTrans::Rotated270:
case OutTrans::Flipped270:
case OutputTransform::Rotated270:
case OutputTransform::Flipped270:
return PlaneTrans::Rotate270;
default:
Q_UNREACHABLE();

@ -168,25 +168,23 @@ void Connection::handleEvent()
#ifndef KWIN_BUILD_TESTING
QPointF devicePointToGlobalPosition(const QPointF &devicePos, const Output *output)
{
using Transform = Output::Transform;
QPointF pos = devicePos;
// TODO: Do we need to handle the flipped cases differently?
switch (output->transform()) {
case Transform::Normal:
case Transform::Flipped:
case OutputTransform::Normal:
case OutputTransform::Flipped:
break;
case Transform::Rotated90:
case Transform::Flipped90:
case OutputTransform::Rotated90:
case OutputTransform::Flipped90:
pos = QPointF(output->modeSize().height() - devicePos.y(), devicePos.x());
break;
case Transform::Rotated180:
case Transform::Flipped180:
case OutputTransform::Rotated180:
case OutputTransform::Flipped180:
pos = QPointF(output->modeSize().width() - devicePos.x(),
output->modeSize().height() - devicePos.y());
break;
case Transform::Rotated270:
case Transform::Flipped270:
case OutputTransform::Rotated270:
case OutputTransform::Flipped270:
pos = QPointF(devicePos.y(), output->modeSize().width() - devicePos.x());
break;
default:

@ -60,34 +60,34 @@ OutputMode::Flags OutputMode::flags() const
return m_flags;
}
Output::Transform invertOutputTransform(Output::Transform transform)
OutputTransform invertOutputTransform(OutputTransform transform)
{
switch (transform) {
case Output::Transform::Normal:
return Output::Transform::Normal;
case Output::Transform::Rotated90:
return Output::Transform::Rotated270;
case Output::Transform::Rotated180:
return Output::Transform::Rotated180;
case Output::Transform::Rotated270:
return Output::Transform::Rotated90;
case Output::Transform::Flipped:
case Output::Transform::Flipped90:
case Output::Transform::Flipped180:
case Output::Transform::Flipped270:
case OutputTransform::Normal:
return OutputTransform::Normal;
case OutputTransform::Rotated90:
return OutputTransform::Rotated270;
case OutputTransform::Rotated180:
return OutputTransform::Rotated180;
case OutputTransform::Rotated270:
return OutputTransform::Rotated90;
case OutputTransform::Flipped:
case OutputTransform::Flipped90:
case OutputTransform::Flipped180:
case OutputTransform::Flipped270:
return transform; // inverse transform of a flip transform is itself
}
}
QRectF applyOutputTransform(const QRectF &rect, const QSizeF &bounds, Output::Transform transform)
QRectF applyOutputTransform(const QRectF &rect, const QSizeF &bounds, OutputTransform transform)
{
QRectF dest;
switch (transform) {
case Output::Transform::Normal:
case Output::Transform::Rotated180:
case Output::Transform::Flipped:
case Output::Transform::Flipped180:
case OutputTransform::Normal:
case OutputTransform::Rotated180:
case OutputTransform::Flipped:
case OutputTransform::Flipped180:
dest.setWidth(rect.width());
dest.setHeight(rect.height());
break;
@ -98,35 +98,35 @@ QRectF applyOutputTransform(const QRectF &rect, const QSizeF &bounds, Output::Tr
}
switch (transform) {
case Output::Transform::Normal:
case OutputTransform::Normal:
dest.moveLeft(rect.x());
dest.moveTop(rect.y());
break;
case Output::Transform::Rotated90:
case OutputTransform::Rotated90:
dest.moveLeft(bounds.height() - (rect.y() + rect.height()));
dest.moveTop(rect.x());
break;
case Output::Transform::Rotated180:
case OutputTransform::Rotated180:
dest.moveLeft(bounds.width() - (rect.x() + rect.width()));
dest.moveTop(bounds.height() - (rect.y() + rect.height()));
break;
case Output::Transform::Rotated270:
case OutputTransform::Rotated270:
dest.moveLeft(rect.y());
dest.moveTop(bounds.width() - (rect.x() + rect.width()));
break;
case Output::Transform::Flipped:
case OutputTransform::Flipped:
dest.moveLeft(bounds.width() - (rect.x() + rect.width()));
dest.moveTop(rect.y());
break;
case Output::Transform::Flipped90:
case OutputTransform::Flipped90:
dest.moveLeft(rect.y());
dest.moveTop(rect.x());
break;
case Output::Transform::Flipped180:
case OutputTransform::Flipped180:
dest.moveLeft(rect.x());
dest.moveTop(bounds.height() - (rect.y() + rect.height()));
break;
case Output::Transform::Flipped270:
case OutputTransform::Flipped270:
dest.moveLeft(bounds.height() - (rect.y() + rect.height()));
dest.moveTop(bounds.width() - (rect.x() + rect.width()));
break;
@ -168,7 +168,7 @@ QUuid Output::uuid() const
return m_uuid;
}
Output::Transform Output::transform() const
OutputTransform Output::transform() const
{
return m_state.transform;
}
@ -389,10 +389,10 @@ void Output::setState(const State &state)
QSize Output::orientateSize(const QSize &size) const
{
switch (m_state.transform) {
case Transform::Rotated90:
case Transform::Rotated270:
case Transform::Flipped90:
case Transform::Flipped270:
case OutputTransform::Rotated90:
case OutputTransform::Rotated270:
case OutputTransform::Flipped90:
case OutputTransform::Flipped270:
return size.transposed();
default:
return size;
@ -408,37 +408,37 @@ Output::DpmsMode Output::dpmsMode() const
return m_state.dpmsMode;
}
QMatrix4x4 Output::logicalToNativeMatrix(const QRectF &rect, qreal scale, Transform transform)
QMatrix4x4 Output::logicalToNativeMatrix(const QRectF &rect, qreal scale, OutputTransform transform)
{
QMatrix4x4 matrix;
matrix.scale(scale);
switch (transform) {
case Transform::Normal:
case Transform::Flipped:
case OutputTransform::Normal:
case OutputTransform::Flipped:
break;
case Transform::Rotated90:
case Transform::Flipped90:
case OutputTransform::Rotated90:
case OutputTransform::Flipped90:
matrix.translate(0, rect.width());
matrix.rotate(-90, 0, 0, 1);
break;
case Transform::Rotated180:
case Transform::Flipped180:
case OutputTransform::Rotated180:
case OutputTransform::Flipped180:
matrix.translate(rect.width(), rect.height());
matrix.rotate(-180, 0, 0, 1);
break;
case Transform::Rotated270:
case Transform::Flipped270:
case OutputTransform::Rotated270:
case OutputTransform::Flipped270:
matrix.translate(rect.height(), 0);
matrix.rotate(-270, 0, 0, 1);
break;
}
switch (transform) {
case Transform::Flipped:
case Transform::Flipped90:
case Transform::Flipped180:
case Transform::Flipped270:
case OutputTransform::Flipped:
case OutputTransform::Flipped90:
case OutputTransform::Flipped180:
case OutputTransform::Flipped270:
matrix.translate(rect.width(), 0);
matrix.scale(-1, 1);
break;
@ -504,7 +504,7 @@ void Output::setContentType(ContentType contentType)
m_contentType = contentType;
}
Output::Transform Output::panelOrientation() const
OutputTransform Output::panelOrientation() const
{
return m_information.panelOrientation;
}

@ -38,6 +38,17 @@ enum class ContentType {
Game = 3,
};
enum class OutputTransform {
Normal,
Rotated90,
Rotated180,
Rotated270,
Flipped,
Flipped90,
Flipped180,
Flipped270
};
class KWIN_EXPORT OutputMode
{
public:
@ -214,18 +225,7 @@ public:
*/
static std::chrono::milliseconds dimAnimationTime();
enum class Transform {
Normal,
Rotated90,
Rotated180,
Rotated270,
Flipped,
Flipped90,
Flipped180,
Flipped270
};
Q_ENUM(Transform)
Transform transform() const;
OutputTransform transform() const;
QSize orientateSize(const QSize &size) const;
void applyChanges(const OutputConfiguration &config);
@ -244,7 +244,7 @@ public:
/**
* Returns a matrix that can translate into the display's coordinates system
*/
static QMatrix4x4 logicalToNativeMatrix(const QRectF &rect, qreal scale, Transform transform);
static QMatrix4x4 logicalToNativeMatrix(const QRectF &rect, qreal scale, OutputTransform transform);
void setVrrPolicy(RenderLoop::VrrPolicy policy);
RenderLoop::VrrPolicy vrrPolicy() const;
@ -255,7 +255,7 @@ public:
bool isPlaceholder() const;
bool isNonDesktop() const;
Transform panelOrientation() const;
OutputTransform panelOrientation() const;
bool wideColorGamut() const;
bool highDynamicRange() const;
uint32_t sdrBrightness() const;
@ -335,7 +335,7 @@ protected:
Edid edid;
SubPixel subPixel = SubPixel::Unknown;
Capabilities capabilities;
Transform panelOrientation = Transform::Normal;
OutputTransform panelOrientation = OutputTransform::Normal;
bool internal = false;
bool placeholder = false;
bool nonDesktop = false;
@ -345,7 +345,7 @@ protected:
{
QPoint position;
qreal scale = 1;
Transform transform = Transform::Normal;
OutputTransform transform = OutputTransform::Normal;
QList<std::shared_ptr<OutputMode>> modes;
std::shared_ptr<OutputMode> currentMode;
DpmsMode dpmsMode = DpmsMode::On;
@ -372,8 +372,8 @@ protected:
};
// TODO: Introduce an OutputTransform type with two methods: invert + apply?
KWIN_EXPORT Output::Transform invertOutputTransform(Output::Transform transform);
KWIN_EXPORT QRectF applyOutputTransform(const QRectF &rect, const QSizeF &bounds, Output::Transform transform);
KWIN_EXPORT OutputTransform invertOutputTransform(OutputTransform transform);
KWIN_EXPORT QRectF applyOutputTransform(const QRectF &rect, const QSizeF &bounds, OutputTransform transform);
inline QRect Output::rect() const
{

@ -25,7 +25,7 @@ public:
std::optional<bool> enabled;
std::optional<QPoint> pos;
std::optional<double> scale;
std::optional<Output::Transform> transform;
std::optional<OutputTransform> transform;
std::optional<uint32_t> overscan;
std::optional<Output::RgbRange> rgbRange;
std::optional<RenderLoop::VrrPolicy> vrrPolicy;

@ -148,17 +148,17 @@ enum Rotation {
Right = 8,
};
Output::Transform toKWinTransform(int rotation)
OutputTransform toKWinTransform(int rotation)
{
switch (Rotation(rotation)) {
case None:
return Output::Transform::Normal;
return OutputTransform::Normal;
case Left:
return Output::Transform::Rotated90;
return OutputTransform::Rotated90;
case Inverted:
return Output::Transform::Rotated180;
return OutputTransform::Rotated180;
case Right:
return Output::Transform::Rotated270;
return OutputTransform::Rotated270;
default:
Q_UNREACHABLE();
}

@ -36,12 +36,12 @@ void SurfaceItem::setBufferSourceBox(const QRectF &box)
m_bufferSourceBox = box;
}
Output::Transform SurfaceItem::bufferTransform() const
OutputTransform SurfaceItem::bufferTransform() const
{
return m_bufferTransform;
}
void SurfaceItem::setBufferTransform(Output::Transform transform)
void SurfaceItem::setBufferTransform(OutputTransform transform)
{
m_bufferTransform = transform;
}

@ -29,8 +29,8 @@ public:
QRectF bufferSourceBox() const;
void setBufferSourceBox(const QRectF &box);
Output::Transform bufferTransform() const;
void setBufferTransform(Output::Transform transform);
OutputTransform bufferTransform() const;
void setBufferTransform(OutputTransform transform);
QSize bufferSize() const;
void setBufferSize(const QSize &size);
@ -64,7 +64,7 @@ protected:
WindowQuadList buildQuads() const override;
QRegion m_damage;
Output::Transform m_bufferTransform;
OutputTransform m_bufferTransform;
QRectF m_bufferSourceBox;
QSize m_bufferSize;
std::unique_ptr<SurfacePixmap> m_pixmap;

@ -277,20 +277,20 @@ void TestWaylandOutput::testSubPixel()
void TestWaylandOutput::testTransform_data()
{
QTest::addColumn<KWayland::Client::Output::Transform>("expected");
QTest::addColumn<KWin::Output::Transform>("actual");
QTest::newRow("90") << KWayland::Client::Output::Transform::Rotated90 << KWin::Output::Transform::Rotated90;
QTest::newRow("180") << KWayland::Client::Output::Transform::Rotated180 << KWin::Output::Transform::Rotated180;
QTest::newRow("270") << KWayland::Client::Output::Transform::Rotated270 << KWin::Output::Transform::Rotated270;
QTest::newRow("Flipped") << KWayland::Client::Output::Transform::Flipped << KWin::Output::Transform::Flipped;
QTest::newRow("Flipped 90") << KWayland::Client::Output::Transform::Flipped90 << KWin::Output::Transform::Flipped90;
QTest::newRow("Flipped 180") << KWayland::Client::Output::Transform::Flipped180 << KWin::Output::Transform::Flipped180;
QTest::newRow("Flipped 280") << KWayland::Client::Output::Transform::Flipped270 << KWin::Output::Transform::Flipped270;
QTest::addColumn<KWin::OutputTransform>("actual");
QTest::newRow("90") << KWayland::Client::Output::Transform::Rotated90 << KWin::OutputTransform::Rotated90;
QTest::newRow("180") << KWayland::Client::Output::Transform::Rotated180 << KWin::OutputTransform::Rotated180;
QTest::newRow("270") << KWayland::Client::Output::Transform::Rotated270 << KWin::OutputTransform::Rotated270;
QTest::newRow("Flipped") << KWayland::Client::Output::Transform::Flipped << KWin::OutputTransform::Flipped;
QTest::newRow("Flipped 90") << KWayland::Client::Output::Transform::Flipped90 << KWin::OutputTransform::Flipped90;
QTest::newRow("Flipped 180") << KWayland::Client::Output::Transform::Flipped180 << KWin::OutputTransform::Flipped180;
QTest::newRow("Flipped 280") << KWayland::Client::Output::Transform::Flipped270 << KWin::OutputTransform::Flipped270;
}
void TestWaylandOutput::testTransform()
{
QFETCH(KWin::Output::Transform, actual);
QFETCH(KWin::OutputTransform, actual);
auto outputHandle = std::make_unique<FakeOutput>();
outputHandle->setMode(QSize(1024, 768), 60000);
@ -319,7 +319,7 @@ void TestWaylandOutput::testTransform()
// change back to normal
outputChanged.clear();
outputHandle->setTransform(KWin::Output::Transform::Normal);
outputHandle->setTransform(KWin::OutputTransform::Normal);
if (outputChanged.isEmpty()) {
QVERIFY(outputChanged.wait());
}

@ -42,7 +42,7 @@ public:
QString model;
int scale = 1;
KWin::Output::SubPixel subPixel = KWin::Output::SubPixel::Unknown;
KWin::Output::Transform transform = KWin::Output::Transform::Normal;
KWin::OutputTransform transform = KWin::OutputTransform::Normal;
QSize modeSize;
int refreshRate = 0;
QString name;
@ -75,24 +75,24 @@ void OutputInterfacePrivate::sendScale(Resource *resource)
}
}
static quint32 kwaylandServerTransformToWaylandTransform(KWin::Output::Transform transform)
static quint32 kwaylandServerTransformToWaylandTransform(KWin::OutputTransform transform)
{
switch (transform) {
case KWin::Output::Transform::Normal:
case KWin::OutputTransform::Normal:
return OutputInterfacePrivate::transform_normal;
case KWin::Output::Transform::Rotated90:
case KWin::OutputTransform::Rotated90:
return OutputInterfacePrivate::transform_90;
case KWin::Output::Transform::Rotated180:
case KWin::OutputTransform::Rotated180:
return OutputInterfacePrivate::transform_180;
case KWin::Output::Transform::Rotated270:
case KWin::OutputTransform::Rotated270:
return OutputInterfacePrivate::transform_270;
case KWin::Output::Transform::Flipped:
case KWin::OutputTransform::Flipped:
return OutputInterfacePrivate::transform_flipped;
case KWin::Output::Transform::Flipped90:
case KWin::OutputTransform::Flipped90:
return OutputInterfacePrivate::transform_flipped_90;
case KWin::Output::Transform::Flipped180:
case KWin::OutputTransform::Flipped180:
return OutputInterfacePrivate::transform_flipped_180;
case KWin::Output::Transform::Flipped270:
case KWin::OutputTransform::Flipped270:
return OutputInterfacePrivate::transform_flipped_270;
default:
Q_UNREACHABLE();
@ -224,7 +224,7 @@ OutputInterface::OutputInterface(Display *display, KWin::Output *handle, QObject
});
connect(handle, &KWin::Output::transformChanged, this, [this]() {
const KWin::Output::Transform transform = d->handle->transform();
const KWin::OutputTransform transform = d->handle->transform();
if (d->transform != transform) {
d->transform = transform;
const auto resources = d->resourceMap();

@ -26,7 +26,7 @@ namespace KWaylandServer
static const quint32 s_version = 3;
static QtWaylandServer::kde_output_device_v2::transform kwinTransformToOutputDeviceTransform(Output::Transform transform)
static QtWaylandServer::kde_output_device_v2::transform kwinTransformToOutputDeviceTransform(OutputTransform transform)
{
return static_cast<QtWaylandServer::kde_output_device_v2::transform>(transform);
}

@ -131,22 +131,22 @@ void OutputConfigurationV2Interface::kde_output_configuration_v2_transform(Resou
auto toTransform = [transform]() {
switch (transform) {
case WL_OUTPUT_TRANSFORM_90:
return Output::Transform::Rotated90;
return OutputTransform::Rotated90;
case WL_OUTPUT_TRANSFORM_180:
return Output::Transform::Rotated180;
return OutputTransform::Rotated180;
case WL_OUTPUT_TRANSFORM_270:
return Output::Transform::Rotated270;
return OutputTransform::Rotated270;
case WL_OUTPUT_TRANSFORM_FLIPPED:
return Output::Transform::Flipped;
return OutputTransform::Flipped;
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
return Output::Transform::Flipped90;
return OutputTransform::Flipped90;
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
return Output::Transform::Flipped180;
return OutputTransform::Flipped180;
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
return Output::Transform::Flipped270;
return OutputTransform::Flipped270;
case WL_OUTPUT_TRANSFORM_NORMAL:
default:
return Output::Transform::Normal;
return OutputTransform::Normal;
}
};
auto _transform = toTransform();

@ -322,7 +322,7 @@ void SurfaceInterfacePrivate::surface_set_buffer_transform(Resource *resource, i
wl_resource_post_error(resource->handle, error_invalid_transform, "buffer transform must be a valid transform (%d specified)", transform);
return;
}
pending.bufferTransform = KWin::Output::Transform(transform);
pending.bufferTransform = KWin::OutputTransform(transform);
pending.bufferTransformIsSet = true;
}
@ -423,34 +423,34 @@ QMatrix4x4 SurfaceInterfacePrivate::buildSurfaceToBufferMatrix()
surfaceToBufferMatrix.scale(scaleOverride, scaleOverride);
switch (current.bufferTransform) {
case KWin::Output::Transform::Normal:
case KWin::Output::Transform::Flipped:
case KWin::OutputTransform::Normal:
case KWin::OutputTransform::Flipped:
break;
case KWin::Output::Transform::Rotated90:
case KWin::Output::Transform::Flipped90:
case KWin::OutputTransform::Rotated90:
case KWin::OutputTransform::Flipped90:
surfaceToBufferMatrix.translate(0, bufferSize.height() / current.bufferScale);
surfaceToBufferMatrix.rotate(-90, 0, 0, 1);
break;
case KWin::Output::Transform::Rotated180:
case KWin::Output::Transform::Flipped180:
case KWin::OutputTransform::Rotated180:
case KWin::OutputTransform::Flipped180:
surfaceToBufferMatrix.translate(bufferSize.width() / current.bufferScale, bufferSize.height() / current.bufferScale);
surfaceToBufferMatrix.rotate(-180, 0, 0, 1);
break;
case KWin::Output::Transform::Rotated270:
case KWin::Output::Transform::Flipped270:
case KWin::OutputTransform::Rotated270:
case KWin::OutputTransform::Flipped270:
surfaceToBufferMatrix.translate(bufferSize.width() / current.bufferScale, 0);
surfaceToBufferMatrix.rotate(-270, 0, 0, 1);
break;
}
switch (current.bufferTransform) {
case KWin::Output::Transform::Flipped:
case KWin::Output::Transform::Flipped180:
case KWin::OutputTransform::Flipped:
case KWin::OutputTransform::Flipped180:
surfaceToBufferMatrix.translate(bufferSize.width() / current.bufferScale, 0);
surfaceToBufferMatrix.scale(-1, 1);
break;
case KWin::Output::Transform::Flipped90:
case KWin::Output::Transform::Flipped270:
case KWin::OutputTransform::Flipped90:
case KWin::OutputTransform::Flipped270:
surfaceToBufferMatrix.translate(bufferSize.height() / current.bufferScale, 0);
surfaceToBufferMatrix.scale(-1, 1);
break;
@ -574,16 +574,16 @@ void SurfaceInterfacePrivate::applyState(SurfaceState *next)
implicitSurfaceSize = current.buffer->size() / current.bufferScale;
switch (current.bufferTransform) {
case KWin::Output::Transform::Rotated90:
case KWin::Output::Transform::Rotated270:
case KWin::Output::Transform::Flipped90:
case KWin::Output::Transform::Flipped270:
case KWin::OutputTransform::Rotated90:
case KWin::OutputTransform::Rotated270:
case KWin::OutputTransform::Flipped90:
case KWin::OutputTransform::Flipped270:
implicitSurfaceSize.transpose();
break;
case KWin::Output::Transform::Normal:
case KWin::Output::Transform::Rotated180:
case KWin::Output::Transform::Flipped:
case KWin::Output::Transform::Flipped180:
case KWin::OutputTransform::Normal:
case KWin::OutputTransform::Rotated180:
case KWin::OutputTransform::Flipped:
case KWin::OutputTransform::Flipped180:
break;
}
@ -799,7 +799,7 @@ QRectF SurfaceInterface::bufferSourceBox() const
return KWin::applyOutputTransform(box, d->bufferSize, KWin::invertOutputTransform(d->current.bufferTransform));
}
KWin::Output::Transform SurfaceInterface::bufferTransform() const
KWin::OutputTransform SurfaceInterface::bufferTransform() const
{
return d->current.bufferTransform;
}
@ -1117,7 +1117,7 @@ void SurfaceInterface::setPreferredBufferScale(qreal scale)
}
}
void SurfaceInterface::setPreferredBufferTransform(KWin::Output::Transform transform)
void SurfaceInterface::setPreferredBufferTransform(KWin::OutputTransform transform)
{
if (transform == d->preferredBufferTransform) {
return;

@ -77,7 +77,6 @@ class KWIN_EXPORT SurfaceInterface : public QObject
* The current input region.
*/
Q_PROPERTY(QRegion input READ input NOTIFY inputChanged)
Q_PROPERTY(KWin::Output::Transform bufferTransform READ bufferTransform NOTIFY bufferTransformChanged)
Q_PROPERTY(QSizeF size READ size NOTIFY sizeChanged)
public:
explicit SurfaceInterface(CompositorInterface *compositor, wl_resource *resource);
@ -153,7 +152,7 @@ public:
* If the surface is on an output that is rotated 90 degrees clockwise, the buffer will
* be rotated 90 degrees counter clockwise.
*/
KWin::Output::Transform bufferTransform() const;
KWin::OutputTransform bufferTransform() const;
/**
* @returns the current GraphicsBuffer, might be @c nullptr.
*/
@ -336,7 +335,7 @@ public:
* This indicates to the client the preferred buffer transform to use when
* attaching buffers to this surface.
*/
void setPreferredBufferTransform(KWin::Output::Transform transform);
void setPreferredBufferTransform(KWin::OutputTransform transform);
Q_SIGNALS:
/**
@ -371,7 +370,7 @@ Q_SIGNALS:
/**
* This signal is emitted when the buffer transform has changed.
*/
void bufferTransformChanged(KWin::Output::Transform);
void bufferTransformChanged(KWin::OutputTransform);
/**
* This signal is emitted when the size of the attached buffer has changed.
*/

@ -45,7 +45,7 @@ struct SurfaceState
bool contentTypeIsSet = false;
bool tearingIsSet = false;
qint32 bufferScale = 1;
KWin::Output::Transform bufferTransform = KWin::Output::Transform::Normal;
KWin::OutputTransform bufferTransform = KWin::OutputTransform::Normal;
wl_list frameCallbacks;
QPoint offset = QPoint();
QPointer<KWin::GraphicsBuffer> buffer;
@ -134,7 +134,7 @@ public:
QVector<OutputInterface *> outputs;
qreal preferredBufferScale = 1.0;
KWin::Output::Transform preferredBufferTransform = KWin::Output::Transform::Normal;
KWin::OutputTransform preferredBufferTransform = KWin::OutputTransform::Normal;
LockedPointerV1Interface *lockedPointer = nullptr;
ConfinedPointerV1Interface *confinedPointer = nullptr;

@ -28,7 +28,7 @@ void FakeOutput::setMode(QSize size, uint32_t refreshRate)
setState(state);
}
void FakeOutput::setTransform(Transform transform)
void FakeOutput::setTransform(KWin::OutputTransform transform)
{
State state = m_state;
state.transform = transform;

@ -25,7 +25,7 @@ public:
void setSubPixel(SubPixel subPixel);
void setDpmsSupported(bool supported);
void setPhysicalSize(QSize size);
void setTransform(Transform transform);
void setTransform(KWin::OutputTransform transform);
void moveTo(const QPoint &pos);
void setScale(qreal scale);
};

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