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C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
SPDX-FileCopyrightText: 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
SPDX-License-Identifier: GPL-2.0-or-later
*/
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
#include "libkwineffects/kwineffects.h"
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
#include <QTest>
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
using namespace std::chrono_literals;
// FIXME: Delete it in the future.
Q_DECLARE_METATYPE(std::chrono::milliseconds)
class TimeLineTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void testUpdateForward();
void testUpdateBackward();
void testUpdateFinished();
void testToggleDirection();
void testReset();
void testSetElapsed_data();
void testSetElapsed();
void testSetDuration();
void testSetDurationRetargeting();
void testSetDurationRetargetingSmallDuration();
void testRunning();
void testStrictRedirectSourceMode_data();
void testStrictRedirectSourceMode();
void testRelaxedRedirectSourceMode_data();
void testRelaxedRedirectSourceMode();
void testStrictRedirectTargetMode_data();
void testStrictRedirectTargetMode();
void testRelaxedRedirectTargetMode_data();
void testRelaxedRedirectTargetMode();
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
};
void TimeLineTest::testUpdateForward()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
// 0/1000
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.0);
QVERIFY(!timeLine.done());
// 100/1000
timeLine.advance(100ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.1);
QVERIFY(!timeLine.done());
// 400/1000
timeLine.advance(400ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.4);
QVERIFY(!timeLine.done());
// 900/1000
timeLine.advance(900ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.9);
QVERIFY(!timeLine.done());
// 1000/1000
timeLine.advance(3000ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 1.0);
QVERIFY(timeLine.done());
}
void TimeLineTest::testUpdateBackward()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Backward);
timeLine.setEasingCurve(QEasingCurve::Linear);
// 0/1000
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 1.0);
QVERIFY(!timeLine.done());
// 100/1000
timeLine.advance(100ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.9);
QVERIFY(!timeLine.done());
// 400/1000
timeLine.advance(400ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.6);
QVERIFY(!timeLine.done());
// 900/1000
timeLine.advance(900ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.1);
QVERIFY(!timeLine.done());
// 1000/1000
timeLine.advance(3000ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.0);
QVERIFY(timeLine.done());
}
void TimeLineTest::testUpdateFinished()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.advance(1000ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 1.0);
QVERIFY(timeLine.done());
timeLine.advance(1042ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 1.0);
QVERIFY(timeLine.done());
}
void TimeLineTest::testToggleDirection()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.0);
QVERIFY(!timeLine.done());
timeLine.advance(600ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.6);
QVERIFY(!timeLine.done());
timeLine.toggleDirection();
QCOMPARE(timeLine.value(), 0.6);
QVERIFY(!timeLine.done());
timeLine.advance(800ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.4);
QVERIFY(!timeLine.done());
timeLine.advance(3000ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.0);
QVERIFY(timeLine.done());
}
void TimeLineTest::testReset()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
timeLine.advance(1000ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 1.0);
QVERIFY(timeLine.done());
timeLine.reset();
QCOMPARE(timeLine.value(), 0.0);
QVERIFY(!timeLine.done());
}
void TimeLineTest::testSetElapsed_data()
{
QTest::addColumn<std::chrono::milliseconds>("duration");
QTest::addColumn<std::chrono::milliseconds>("elapsed");
QTest::addColumn<std::chrono::milliseconds>("expectedElapsed");
QTest::addColumn<bool>("expectedDone");
QTest::addColumn<bool>("initiallyDone");
QTest::newRow("Less than duration, not finished") << 1000ms << 300ms << 300ms << false << false;
QTest::newRow("Less than duration, finished") << 1000ms << 300ms << 300ms << false << true;
QTest::newRow("Greater than duration, not finished") << 1000ms << 3000ms << 1000ms << true << false;
QTest::newRow("Greater than duration, finished") << 1000ms << 3000ms << 1000ms << true << true;
QTest::newRow("Equal to duration, not finished") << 1000ms << 1000ms << 1000ms << true << false;
QTest::newRow("Equal to duration, finished") << 1000ms << 1000ms << 1000ms << true << true;
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
}
void TimeLineTest::testSetElapsed()
{
QFETCH(std::chrono::milliseconds, duration);
QFETCH(std::chrono::milliseconds, elapsed);
QFETCH(std::chrono::milliseconds, expectedElapsed);
QFETCH(bool, expectedDone);
QFETCH(bool, initiallyDone);
KWin::TimeLine timeLine(duration, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
if (initiallyDone) {
timeLine.advance(duration);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QVERIFY(timeLine.done());
}
timeLine.setElapsed(elapsed);
QCOMPARE(timeLine.elapsed(), expectedElapsed);
QCOMPARE(timeLine.done(), expectedDone);
}
void TimeLineTest::testSetDuration()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
QCOMPARE(timeLine.duration(), 1000ms);
timeLine.setDuration(3000ms);
QCOMPARE(timeLine.duration(), 3000ms);
}
void TimeLineTest::testSetDurationRetargeting()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
timeLine.advance(500ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.5);
QVERIFY(!timeLine.done());
timeLine.setDuration(3000ms);
QCOMPARE(timeLine.value(), 0.5);
QVERIFY(!timeLine.done());
}
void TimeLineTest::testSetDurationRetargetingSmallDuration()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
timeLine.advance(999ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QCOMPARE(timeLine.value(), 0.999);
QVERIFY(!timeLine.done());
timeLine.setDuration(3ms);
QCOMPARE(timeLine.value(), 1.0);
QVERIFY(timeLine.done());
}
void TimeLineTest::testRunning()
{
KWin::TimeLine timeLine(1000ms, KWin::TimeLine::Forward);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.advance(0ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QVERIFY(!timeLine.running());
QVERIFY(!timeLine.done());
timeLine.advance(100ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QVERIFY(timeLine.running());
QVERIFY(!timeLine.done());
timeLine.advance(1000ms);
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QVERIFY(!timeLine.running());
QVERIFY(timeLine.done());
}
void TimeLineTest::testStrictRedirectSourceMode_data()
{
QTest::addColumn<KWin::TimeLine::Direction>("initialDirection");
QTest::addColumn<qreal>("initialValue");
QTest::addColumn<KWin::TimeLine::Direction>("finalDirection");
QTest::addColumn<qreal>("finalValue");
QTest::newRow("forward -> backward") << KWin::TimeLine::Forward << 0.0 << KWin::TimeLine::Backward << 0.0;
QTest::newRow("backward -> forward") << KWin::TimeLine::Backward << 1.0 << KWin::TimeLine::Forward << 1.0;
}
void TimeLineTest::testStrictRedirectSourceMode()
{
QFETCH(KWin::TimeLine::Direction, initialDirection);
KWin::TimeLine timeLine(1000ms, initialDirection);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.setSourceRedirectMode(KWin::TimeLine::RedirectMode::Strict);
QTEST(timeLine.direction(), "initialDirection");
QTEST(timeLine.value(), "initialValue");
QCOMPARE(timeLine.sourceRedirectMode(), KWin::TimeLine::RedirectMode::Strict);
QVERIFY(!timeLine.running());
QVERIFY(!timeLine.done());
QFETCH(KWin::TimeLine::Direction, finalDirection);
timeLine.setDirection(finalDirection);
QTEST(timeLine.direction(), "finalDirection");
QTEST(timeLine.value(), "finalValue");
QCOMPARE(timeLine.sourceRedirectMode(), KWin::TimeLine::RedirectMode::Strict);
QVERIFY(!timeLine.running());
QVERIFY(timeLine.done());
}
void TimeLineTest::testRelaxedRedirectSourceMode_data()
{
QTest::addColumn<KWin::TimeLine::Direction>("initialDirection");
QTest::addColumn<qreal>("initialValue");
QTest::addColumn<KWin::TimeLine::Direction>("finalDirection");
QTest::addColumn<qreal>("finalValue");
QTest::newRow("forward -> backward") << KWin::TimeLine::Forward << 0.0 << KWin::TimeLine::Backward << 1.0;
QTest::newRow("backward -> forward") << KWin::TimeLine::Backward << 1.0 << KWin::TimeLine::Forward << 0.0;
}
void TimeLineTest::testRelaxedRedirectSourceMode()
{
QFETCH(KWin::TimeLine::Direction, initialDirection);
KWin::TimeLine timeLine(1000ms, initialDirection);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.setSourceRedirectMode(KWin::TimeLine::RedirectMode::Relaxed);
QTEST(timeLine.direction(), "initialDirection");
QTEST(timeLine.value(), "initialValue");
QCOMPARE(timeLine.sourceRedirectMode(), KWin::TimeLine::RedirectMode::Relaxed);
QVERIFY(!timeLine.running());
QVERIFY(!timeLine.done());
QFETCH(KWin::TimeLine::Direction, finalDirection);
timeLine.setDirection(finalDirection);
QTEST(timeLine.direction(), "finalDirection");
QTEST(timeLine.value(), "finalValue");
QCOMPARE(timeLine.sourceRedirectMode(), KWin::TimeLine::RedirectMode::Relaxed);
QVERIFY(!timeLine.running());
QVERIFY(!timeLine.done());
}
void TimeLineTest::testStrictRedirectTargetMode_data()
{
QTest::addColumn<KWin::TimeLine::Direction>("initialDirection");
QTest::addColumn<qreal>("initialValue");
QTest::addColumn<KWin::TimeLine::Direction>("finalDirection");
QTest::addColumn<qreal>("finalValue");
QTest::newRow("forward -> backward") << KWin::TimeLine::Forward << 0.0 << KWin::TimeLine::Backward << 1.0;
QTest::newRow("backward -> forward") << KWin::TimeLine::Backward << 1.0 << KWin::TimeLine::Forward << 0.0;
}
void TimeLineTest::testStrictRedirectTargetMode()
{
QFETCH(KWin::TimeLine::Direction, initialDirection);
KWin::TimeLine timeLine(1000ms, initialDirection);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.setTargetRedirectMode(KWin::TimeLine::RedirectMode::Strict);
timeLine.advance(0ms);
QTEST(timeLine.direction(), "initialDirection");
QTEST(timeLine.value(), "initialValue");
QCOMPARE(timeLine.targetRedirectMode(), KWin::TimeLine::RedirectMode::Strict);
QVERIFY(!timeLine.running());
QVERIFY(!timeLine.done());
timeLine.advance(1000ms);
QTEST(timeLine.value(), "finalValue");
QVERIFY(!timeLine.running());
QVERIFY(timeLine.done());
QFETCH(KWin::TimeLine::Direction, finalDirection);
timeLine.setDirection(finalDirection);
QTEST(timeLine.direction(), "finalDirection");
QTEST(timeLine.value(), "finalValue");
QVERIFY(!timeLine.running());
QVERIFY(timeLine.done());
}
void TimeLineTest::testRelaxedRedirectTargetMode_data()
{
QTest::addColumn<KWin::TimeLine::Direction>("initialDirection");
QTest::addColumn<qreal>("initialValue");
QTest::addColumn<KWin::TimeLine::Direction>("finalDirection");
QTest::addColumn<qreal>("finalValue");
QTest::newRow("forward -> backward") << KWin::TimeLine::Forward << 0.0 << KWin::TimeLine::Backward << 1.0;
QTest::newRow("backward -> forward") << KWin::TimeLine::Backward << 1.0 << KWin::TimeLine::Forward << 0.0;
}
void TimeLineTest::testRelaxedRedirectTargetMode()
{
QFETCH(KWin::TimeLine::Direction, initialDirection);
KWin::TimeLine timeLine(1000ms, initialDirection);
timeLine.setEasingCurve(QEasingCurve::Linear);
timeLine.setTargetRedirectMode(KWin::TimeLine::RedirectMode::Relaxed);
timeLine.advance(0ms);
QTEST(timeLine.direction(), "initialDirection");
QTEST(timeLine.value(), "initialValue");
QCOMPARE(timeLine.targetRedirectMode(), KWin::TimeLine::RedirectMode::Relaxed);
QVERIFY(!timeLine.running());
QVERIFY(!timeLine.done());
timeLine.advance(1000ms);
QTEST(timeLine.value(), "finalValue");
QVERIFY(!timeLine.running());
QVERIFY(timeLine.done());
QFETCH(KWin::TimeLine::Direction, finalDirection);
timeLine.setDirection(finalDirection);
timeLine.advance(1000ms);
QTEST(timeLine.direction(), "finalDirection");
QTEST(timeLine.value(), "finalValue");
QVERIFY(!timeLine.running());
QVERIFY(!timeLine.done());
timeLine.advance(2000ms);
QTEST(timeLine.direction(), "finalDirection");
QTEST(timeLine.value(), "initialValue");
QVERIFY(!timeLine.running());
QVERIFY(timeLine.done());
}
[libkwineffects] Add TimeLine helper Summary: Most effects use QTimeLine in the following manner ```lang=cpp if (...) { m_timeline->setCurrentTime(m_timeline->currentTime() + time); } else { m_timeline->setCurrentTime(m_timeline->currentTime() - time); } ``` Because effects do not rely on a timer that QTimeLine has, they can't toggle direction of the QTimeLine, which makes somewhat harder to write effects. In some cases that's obvious what condition to use to figure out whether to add or subtract `time`, but there are cases when it's not. In addition to that, setCurrentTime allows to have negative currentTime, which in some cases causes bugs. And overall, the way effects use QTimeLine is really hack-ish. It makes more sense just to use an integer accumulator(like the Fall Apart effect is doing) than to use QTimeLine. Another problem with QTimeLine is that it's a QObject and some effects do ```lang=cpp class WindowInfo { public: ~WindowInfo(); QTimeLine *timeLine; }; WindowInfo::~WindowInfo() { delete timeLine; } // ... QHash<EffectWindow*, WindowInfo> m_windows; ``` which is unsafe. This change adds the TimeLine class. The TimeLine class is a timeline helper that designed specifically for needs of effects. Demo ```lang=cpp TimeLine timeLine(1000, TimeLine::Forward); timeLine.setEasingCurve(QEasingCurve::Linear); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // false timeLine.update(420); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.toggleDirection(); timeLine.value(); // 0.42 timeLine.running(); // true timeLine.done(); // false timeLine.update(100); timeLine.value(); // 0.32 timeLine.running(); // true timeLine.done(); // false timeLine.update(1000); timeLine.value(); // 0.0 timeLine.running(); // false timeLine.done(); // true ``` Test Plan: Ran tests. Reviewers: #kwin, davidedmundson, graesslin Reviewed By: #kwin, davidedmundson, graesslin Subscribers: romangg, graesslin, anthonyfieroni, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D13740
6 years ago
QTEST_MAIN(TimeLineTest)
#include "timelinetest.moc"